Lag Why?

MallexFearMallexFear Join Date: 2003-01-14 Member: 12288Members
<div class="IPBDescription">Why Do Phase Gates Cause Lag?</div> On natural selection the Phase Gates seem to preduce a major lag if you are facing them. It is most likely because of the lighting and the many sprites coming off of it. Is there a way to get rid of the sprites. If so I would like to know cuz I absolutely hate lags.
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Comments

  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    it's actually a little known fact that none of the special effects cause the problems.

    It's actually because the phase gates look so real that the midgets that do all your graphics processing see a way out and go for it. But as soon as they stop rendering it they don't see it anymore and go back to rendering. It's a never ending cycle of "see it","run for it","it dissappears","go back to rendering"
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    that's not the particles. that's the dynamic light. HL is not a good engine for such things.
  • forsaken_oneforsaken_one Join Date: 2003-01-19 Member: 12466Members
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    So in other words, theres no way around it?
    (without spending money i mean =)
    Because i have this same problem, when facing it behind a wall i get about 8 fps, and when looking directly at it, im at about 3-4.
    =\
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    Yup...it seems that faster computer is the only solution <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    sure you can...

    r_dynamic 0

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