Game files do not match the servers
Falc7
Join Date: 2018-09-10 Member: 243458Members
I cant join any servers for the last week or so, I always get the error message: 'Game files do not match the servers'.
I've tried verifying the game files through steam, I've tried completely removing the game, removing the folder '/home/user/.config/Natural Selection 2', and then redownloading the game (as per this post).
I'm using Ubuntu 18.04.
Here is my log file:
I've tried verifying the game files through steam, I've tried completely removing the game, removing the folder '/home/user/.config/Natural Selection 2', and then redownloading the game (as per this post).
I'm using Ubuntu 18.04.
Here is my log file:
Date: 09/17/2018 Time: 07:32:45 PM: -------------------------------------------------------------- [ 0.008] Unbound/Unknown : Filesystem initialized, cache enabled Build 324.100 Ubuntu x86_64 Steam initialized branch '' [INVENTORY] Granting Promo Items Num displays: 1 OpenGL 3.1.0 NVIDIA 396.54 initialized (NVIDIA Corporation GeForce GTX 970/PCIe/SSE2) GLSL version 1.40 NVIDIA via Cg compiler ARB_texture_storage extension present ARB_get_program_binary extension present [ 0.497] MainThread : Error: System::getAdvancedSettings (An invalid parameter was passed to this function. ) [ 0.497] MainThread : Error: System::setAdvancedSettings (An invalid parameter was passed to this function. ) Sound Device: Default Output Device stereo Record Device: Default Input Device Loading config://ConsoleBindings.json Loading config://FavoriteServers.json Loading config://HistoryServers.json Loading config://RankedServers.json [ 2.050] Worker 14 : Error: Unable to open 'cinematics/menus/main_menu_Veil.cinematic' (usage 0x1) [ 2.063] Worker 07 : Error: Unable to open 'models/marine/dropship/dropship_fx_thrusters.material' (usage 0x1) [ 2.063] Worker 07 : Error: No shader specified for material 'models/marine/dropship/dropship_fx_thrusters.material' [ 2.099] Worker 08 : Error: Unable to open 'materials/biodome/biodome_ceilingmods_d_03.material' (usage 0x1) [ 2.163] Worker 07 : Error: No shader specified for material 'materials/biodome/biodome_ceilingmods_d_03.material' Main Menu Initialized at Version: 324 Steam Id: 45270154 [ 2.598] MainThread : Error: Unable to open 'shaders/Model_alpha_double.surface_shader' (usage 0x1) [ 2.598] MainThread : Error: Couldn't load shader 'shaders/Model_alpha_double.surface_shader' for material 'models/props/derelict/derelict_carousel_leaves.material' Remote patch received. Loading... Remote patch applied succesfully. Client : 1.346853 : [Analytics] Recording launch event Connecting to server 108.61.98.31:27015 [ 14.165] Worker 06 : Mod '' ID[ 4241b84e], version: 1536240531 [ 14.165] Worker 06 : Mod '' ID[ 706d242], version: 1537022330 [ 14.165] Worker 06 : Mod '' ID[ c6fbbb0], version: 1512413799 [ 14.165] Worker 06 : Mod '' ID[ b7149f9], version: 1485531675 [ 14.165] Worker 06 : Mod '' ID[ 54dc69f2], version: 1530906522 [ 14.165] Worker 06 : Mod '' ID[ 4157b6c3], version: 1505142118 [ 14.165] Worker 06 : Mod '' ID[ 2efee4ec], version: 1509443455 [ 14.165] Worker 06 : Mod '' ID[ 1a1d903d], version: 1430889164 [ 14.165] Worker 06 : Mod '' ID[ 40d5419f], version: 1501478332 [ 14.165] Worker 06 : Mod '' ID[ 3573ff3e], version: 1491153925 [ 14.165] Worker 06 : Mod '' ID[ 32858030], version: 1485056972 [ 14.166] Worker 06 : Mod '' ID[ 46513472], version: 1508867823 [ 14.166] Worker 06 : Mod '' ID[ 43a08ece], version: 1505345870 [ 14.166] Worker 06 : Mod '' ID[ 364799ba], version: 1535198746 [ 14.166] Worker 06 : Mod '' ID[ 54711ea2], version: 1533262118 [ 14.166] Worker 06 : Mod '' ID[ 40540293], version: 1536416568 [ 14.166] Worker 06 : Mod '' ID[ 4c8794cb], version: 1517791979 [ 14.166] Worker 06 : Mod '' ID[ 30b9244f], version: 1529090386 [ 14.166] Worker 06 : Mod '' ID[ 32ad2051], version: 1533262439 [ 14.166] Worker 06 : Mod '' ID[ 45f1d75d], version: 1533879570 [ 14.166] Worker 06 : Mod '' ID[ 435c2789], version: 1511199249 [ 14.166] Worker 06 : Mod '' ID[ 349dbd0f], version: 1536188721 [ 14.166] Worker 06 : Mod '' ID[ 3417dbef], version: 1534713073 [ 14.166] Worker 06 : Mod '' ID[ 3057dcad], version: 1534443639 [ 14.166] Worker 06 : Mod '' ID[ 4cbd1dfe], version: 1517422257 [ 14.166] Worker 06 : Mod '' ID[ 4fa0ff33], version: 1523352313 [ 14.166] Worker 06 : Mod '' ID[ 32fa76a6], version: 1486221648 [ 14.166] Worker 06 : Mod '' ID[ 369bbc2a], version: 1531644875 [ 14.179] Worker 06 : Downloading mods [ 26.353] Worker 06 : Finished downloading and installing mods [ 26.353] Worker 06 : Filesystem initialized, cache enabled [ 26.356] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m4241b84e_1536240531/ [ 26.357] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m706d242_1537022330/ [ 26.360] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/mc6fbbb0_1512413799/ [ 26.363] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/mb7149f9_1485531675/ [ 26.363] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m54dc69f2_1530906522/ [ 26.363] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m4157b6c3_1505142118/ [ 26.364] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m2efee4ec_1509443455/ [ 26.364] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m1a1d903d_1430889164/ [ 26.364] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m40d5419f_1501478332/ [ 26.364] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m3573ff3e_1491153925/ [ 26.364] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m32858030_1485056972/ [ 26.364] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m46513472_1508867823/ [ 26.364] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m43a08ece_1505345870/ [ 26.365] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m364799ba_1535198746/ [ 26.365] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m54711ea2_1533262118/ [ 26.365] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m40540293_1536416568/ [ 26.365] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m4c8794cb_1517791979/ [ 26.365] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m30b9244f_1529090386/ [ 26.366] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m32ad2051_1533262439/ [ 26.366] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m45f1d75d_1533879570/ [ 26.366] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m435c2789_1511199249/ [ 26.366] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m349dbd0f_1536188721/ [ 26.366] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m3417dbef_1534713073/ [ 26.388] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m3057dcad_1534443639/ [ 26.388] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m4cbd1dfe_1517422257/ [ 26.388] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m4fa0ff33_1523352313/ [ 26.389] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m32fa76a6_1486221648/ [ 26.389] Worker 06 : Mounting mod '' from /home/jamie/.config/Natural Selection 2/Workshop/m369bbc2a_1531644875/ Resampling uncompressed animations at 1/2 frame rate to conserve memory Using Nin's FixedMovementStep: 0.01s Loading config://ConsoleBindings.json [ 27.905] Worker 06 : Error: lua/DetectorMod/PulseGrenadeThrower_Changes.lua:18: attempt to index global 'PulseGrenadeThrower' (a nil value) [Client] Script Error #1: lua/DetectorMod/PulseGrenadeThrower_Changes.lua:18: attempt to index global 'PulseGrenadeThrower' (a nil value) Call stack: #1: lua/DetectorMod/PulseGrenadeThrower_Changes.lua:18 networkVars = { } kPulseGrenadeAlertCheckInterval = 2 kAlertRange = 15 #2: oldScriptLoad [C]:-1 #3: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/DetectorMod/PulseGrenadeThrower_Changes.lua" reload = nil #4: Load lua/shine/core/shared/hook.lua:419 Script = "lua/DetectorMod/PulseGrenadeThrower_Changes.lua" Reload = nil #5: lua/DetectorMod.lua:11 MainFiles = {1="lua/DetectorMod/Mine_Changes.lua", 2="lua/DetectorMod/PulseGrenadeThrower_Changes.lua", 3="lua/DetectorMod/PulseGrenade_Changes.lua" } (for index) = 2 (for limit) = 3 (for step) = 1 i = 2 #6: oldScriptLoad [C]:-1 #7: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/DetectorMod.lua" reload = nil #8: Load lua/shine/core/shared/hook.lua:419 Script = "lua/DetectorMod.lua" Reload = nil #9: OldScriptLoad lua/ModLoader.lua:177 fileName = "lua/Class.lua" reload = nil (for generator) = function (for state) = {1="lua/DetectorMod.lua", 2="lua/smartMac.lua", lua/DetectorMod.lua=1, lua/smartMac.lua=2 } (for control) = 1 _ = 1 hookFile = "lua/DetectorMod.lua" #10: Load lua/shine/core/shared/hook.lua:419 Script = "lua/Class.lua" Reload = nil #11: lua/ForeverWeapons/Jetpack.lua:1 #12: oldScriptLoad [C]:-1 #13: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/ForeverWeapons/Jetpack.lua" reload = nil #14: Load lua/shine/core/shared/hook.lua:419 Script = "lua/ForeverWeapons/Jetpack.lua" Reload = nil #15: OldScriptLoad lua/ModLoader.lua:177 fileName = "lua/Jetpack.lua" reload = nil (for generator) = function (for state) = {1="lua/Foreve [ 27.905] Worker 06 : Error: lua/DetectorMod/PulseGrenade_Changes.lua:23: attempt to index global 'PulseGrenade' (a nil value) [Client] Script Error #2: lua/DetectorMod/PulseGrenade_Changes.lua:23: attempt to index global 'PulseGrenade' (a nil value) Call stack: #1: lua/DetectorMod/PulseGrenade_Changes.lua:23 networkVars = {animationBlend="compensated float (0 to 1 by 0.01)", animationGraphIndex="resource", animationGraphNode="compensated integer (-1 to 511)", animationSequence2="compensated integer (-1 to 250)", animationSequence="compensated integer (-1 to 250)", animationSpeed2="compensated float (0 to 10 by 0.01)", animationSpeed="compensated float (0 to 10 by 0.01)", animationStart2="compensated time", animationStart="compensated time", collisionRep="integer (0 to 31)", layer1AnimationBlend="compensated float (0 to 1 by 0.01)", layer1AnimationGraphNode="compensated integer (-1 to 511)", layer1AnimationSequence2="compensated integer (-1 to 250)", layer1AnimationSequence="compensated integer (-1 to 250)", layer1AnimationSpeed2="compensated float (0 to 10 by 0.01)", layer1AnimationSpeed="compensated float(0 to 10 by 0.01)", layer1AnimationStart2="compensated time", layer1AnimationStart="compensated time", modelIndex="resource", physicsGroup="integer (0 to 31)", physicsGroupFilterMask="integer", physicsType="enum PhysicsType", teamNumber="integer (-1 to 3)" } kLifeTime = 1 kGrenadeCameraShakeDistance = 15 kGrenadeMinShakeIntensity = 0.01 kGrenadeMaxShakeIntensity = 0.14 #2: oldScriptLoad [C]:-1 #3: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/DetectorMod/PulseGrenade_Changes.lua" reload = nil #4: Load lua/shine/core/shared/hook.lua:419 Script = "lua/DetectorMod/PulseGrenade_Changes.lua" Reload = nil #5: lua/DetectorMod.lua:11 MainFiles = {1="lua/DetectorMod/Mine_Changes.lua", 2="lua/DetectorMod/PulseGrenadeThrower_Changes.lua", 3="lua/DetectorMod/PulseGrenade_Changes.lua" } (for index) = 3 (for limit) = 3 (for step) = 1 i = 3 #6: oldScriptLoad [C]:-1 #7: OldScriptLoad lua/ModLoader.lu [ 27.906] Worker 06 : Error: lua/smartMac/Weapons/Marine/Welder.lua:3: attempt to index global 'Welder' (a nil value) [Client] Script Error #3: lua/smartMac/Weapons/Marine/Welder.lua:3: attempt to index global 'Welder' (a nil value) Call stack: #1: lua/smartMac/Weapons/Marine/Welder.lua:3 kWelderEffectRate = 0.45 #2: oldScriptLoad [C]:-1 #3: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/smartMac/Weapons/Marine/Welder.lua" reload = nil #4: Load lua/shine/core/shared/hook.lua:419 Script = "lua/smartMac/Weapons/Marine/Welder.lua" Reload = nil #5: lua/smartMac.lua:11 MainFiles = {1="lua/smartMac/Balance.lua", 2="lua/smartMac/ConstructMixin.lua", 3="lua/smartMac/MAC.lua", 4="lua/smartMac/Weapons/Marine/Welder.lua" } (for index) = 4 (for limit) = 4 (for step) = 1 i = 4 #6: oldScriptLoad [C]:-1 #7: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/smartMac.lua" reload = nil #8: Load lua/shine/core/shared/hook.lua:419 Script = "lua/smartMac.lua" Reload = nil #9: OldScriptLoad lua/ModLoader.lua:177 fileName = "lua/Class.lua" reload = nil (for generator) = function (for state) = {1="lua/DetectorMod.lua", 2="lua/smartMac.lua", lua/DetectorMod.lua=1, lua/smartMac.lua=2 } (for control) = 2 _ = 2 hookFile = "lua/smartMac.lua" #10: Load lua/shine/core/shared/hook.lua:419 Script = "lua/Class.lua" Reload = nil #11: lua/ForeverWeapons/Jetpack.lua:1 #12: oldScriptLoad [C]:-1 #13: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/ForeverWeapons/Jetpack.lua" reload = nil #14: Load lua/shine/core/shared/hook.lua:419 Script = "lua/ForeverWeapons/Jetpack.lua" Reload = nil #15: OldScriptLoad lua/ModLoader.lua:177 fileName = "lua/Jetpack.lua" reload = nil (for generator) = function (for state) = {1="lua/ForeverWeapons/Jetpack.lua", lua/ForeverWeapons/Jetpack.lua=1 } (for control) = 1 _ = 1 hookFile = "lua/Fore [ 29.234] Worker 06 : Error: Unable to open 'lua/Weapons/SnowballThrower.lua' (usage 0x1) [Client] Script Error #4: File not found: lua/Weapons/SnowballThrower.lua Call stack: #1: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/Weapons/SnowballThrower.lua" reload = nil #2: Load lua/shine/core/shared/hook.lua:419 Script = "lua/Weapons/SnowballThrower.lua" Reload = nil #3: lua/Shared.lua:187 #4: oldScriptLoad [C]:-1 #5: Load lua/ModLoader.lua:172 fileName = "lua/Shared.lua" reload = nil #6: lua/Client.lua:15 [ 29.234] Worker 06 : Error: lua/ModLoader.lua:172: Couldn't load script 'lua/Weapons/SnowballThrower.lua' (file not found) [Client] Script Error #5: lua/ModLoader.lua:172: Couldn't load script 'lua/Weapons/SnowballThrower.lua' (file not found) Call stack: #1: oldScriptLoad [C]:-1 #2: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/Weapons/SnowballThrower.lua" reload = nil #3: Load lua/shine/core/shared/hook.lua:419 Script = "lua/Weapons/SnowballThrower.lua" Reload = nil #4: lua/Shared.lua:187 #5: oldScriptLoad [C]:-1 #6: Load lua/ModLoader.lua:172 fileName = "lua/Shared.lua" reload = nil #7: lua/Client.lua:15 [ 29.235] Worker 06 : Error: lua/HadesDevice/HadesDevice.lua:201: attempt to index global 'PowerPoint' (a nil value) [Client] Script Error #6: lua/HadesDevice/HadesDevice.lua:201: attempt to index global 'PowerPoint' (a nil value) Call stack: #1: lua/HadesDevice/HadesDevice.lua:201 kHadesDeviceScale = 0.75 kHadesDeviceOffsetX = -0.65 kHadesDeviceOffsetZ = 0.65 kSirenInterval = 3 kAlarmInterval = 3 kDetonateInterval = 0.1 kHadesExplosionTime = 6.5 kHadesCameraShakeDistance = 25 kHadesMinShakeIntensity = 0.02 kHadesMaxShakeIntensity = 0.25 networkVars = {alive="boolean", animationGraphIndex="resource", armor="float (0 to 2045.000000 by 0.0625)", buildFraction="interpolated float (0 to 1 by 0.01)", collisionRep="integer (0 to 31)", constructionComplete="boolean", creationTime="time", detonateTime="time", dissolveStart="time", gameEffectsFlags="integer (0 to 511)", health="float (0 to 8191.000000 by 0.0625)", healthIgnored="boolean", hotGroupNumber="integer (0 to 9)", inCombat="boolean", isCorroded="boolean", isGhostStructure="boolean", lastTakenDamageAmount="private integer (0 to 8191)", lastTakenDamageOrigin="private position(by 0.1)", lastTakenDamageTime="time (by 0.1)", lastTargetId="private entityid", maxArmor="integer (0 to 2045.000000)", maxHealth="integer (0 to 8191.000000)", modelIndex="resource", nanoShielded="boolean", parasiteDuration="private float (0 to 999 by 0.1)", parasited="boolean", physicsGroup="integer (0 to 31)", physicsGroupFilterMask="integer", physicsType="enum PhysicsType", powerSurge="boolean", powered="boolean", recycled="boolean", researchProgress="float (0 to 1 by 0.01)", researchingId="enum kTechId", selectionMask="integer (0 to 4)", sighted="boolean", stunTime="private time", teamNumber="integer (-1 to 3)", timeLastHealed="time", timeLastVisuallyHealed="time", timeParasited="private time", underConstruction="boolean", visibleClient="boolean" } #2: oldScriptLoad [C]:-1 #3: OldScriptLoad lua/ModLoader.lua:172 fileName = "lua/HadesDevice/HadesDevice.lua" reload = nil #4: Load lu [ 29.332] Worker 06 : Error: No shader specified for material 'materials/biodome/biodome_ceilingmods_d_03.material' [ 29.360] Worker 06 : Error: Couldn't load shader 'shaders/Model_alpha_double.surface_shader' for material 'models/props/derelict/derelict_carousel_leaves.material' Loading config://FavoriteServers.json Loading config://HistoryServers.json Loading config://RankedServers.json [ 29.623] Worker 06 : Error: Client class hierarchy for SnowBall does not match server class [ 29.623] Worker 06 : Error: Failed to read Server class table on the Client [ 30.102] Worker 11 : Error: Unable to open 'cinematics/vfx_materials/personalshield.material' (usage 0x1) [ 30.102] Worker 11 : Error: Unable to open 'cinematics/vfx_materials/personalshieldenemy.material' (usage 0x1) [ 30.102] Worker 11 : Error: Unable to open 'cinematics/vfx_materials/personalshield_view.material' (usage 0x1) [ 30.291] Worker 11 : Error: Unable to open 'cinematics/prowler/1p_tracer_residue.cinematic' (usage 0x1) [ 30.366] Worker 11 : Error: Unable to open 'cinematics/alien/fade/vortex_fast.cinematic' (usage 0x1) [ 30.366] Worker 11 : Error: Unable to open 'cinematics/alien/fade/vortex_landing.cinematic' (usage 0x1) [ 30.367] Worker 11 : Error: Unable to open 'cinematics/acidrocket_projectile2.cinematic' (usage 0x1) [ 30.487] Worker 11 : Error: Unable to open 'cinematics/alien/fade/wraith_idle.cinematic' (usage 0x1) Loading config://ConsoleBindings.json Loading config://FavoriteServers.json Loading config://HistoryServers.json Loading config://RankedServers.json [ 31.456] Worker 15 : Error: No shader specified for material 'models/marine/dropship/dropship_fx_thrusters.material' [ 31.457] Worker 15 : Error: Unable to open 'cinematics/menus/main_menu_Biodome.cinematic' (usage 0x1) [ 31.746] Worker 15 : Error: No shader specified for material 'materials/biodome/biodome_ceilingmods_d_03.material' [ 31.746] Worker 15 : Error: Couldn't load shader 'shaders/Model_alpha_double.surface_shader' for material 'models/props/derelict/derelict_carousel_leaves.material' [ 32.025] Worker 11 : Error: Unable to open 'cinematics/healing_field/healing_field.cinematic' (usage 0x1) [ 32.025] Worker 11 : Error: Unable to open 'cinematics/healing_field/healing_field_enemy.cinematic' (usage 0x1) Main Menu Initialized at Version: 324 Steam Id: 45270154 Remote patch received. Loading... Remote patch applied succesfully. [ 36.429] MainThread : Error: Attempted to load remote options from a file that does not exist. [ 36.502] MainThread : Error: 2 memory leaks in 'BaseFileTextureManager' (528 bytes) [ 36.618] MainThread : Error: 2 memory leaks in 'OpenGLDevice' (208 bytes) [ 36.799] MainThread : Error: 3 memory leaks in 'ClientMisc' (664 bytes) [ 36.799] MainThread : Error: 7 memory leaks in 'Client' (1160 bytes) [ 36.834] MainThread : Error: 7 memory leaks in 'Engine' (1160 bytes) Worker 10: exit Worker 12: exit Worker 01: exit Worker 09: exit Worker 08: exit Worker 06: exit Worker 13: exit Worker 07: exit Worker 15: exit Worker 11: exit Worker 03: exit Worker 04: exit Worker 14: exit Worker 00: exit Worker 02: exit Worker 05: exit CinematicsUpdate: exit ClientGame::UpdateWorld: exit CollectGarbage: exit
Comments
Plus I'm pretty sure the workshop folder would exist either in the install folder or the .config folder, which gets deleted. I'm also not subscribed to any mods in the workshop.
There is a workshop folder inside the steam-> steamapps folder, but outside the NS2 folder, deleting that fixed my problem.
It didn't show up in my workshop list of subscribed items, and I don't even remember downloading it, it must have been so long ago.