No Bath or Shower? What`s wrong with this idea?
cyberfish2944
iowa Join Date: 2017-07-02 Member: 231531Members
The question I ask is a serious one. We need cleaning facilities .The Human body wont stay healthy if it is in saltwater all the time. All that salt will have an adverse effect on our skin weaking us. If you reply that the diving suits protect the body from the saltwater then you have a human body that is never getting clean and is living in it`s own dirt ,sweat,dead skin,etc. not a recipit for good health. Oh btw the stillsuit is not a good answer. At lease in this player opion
Comments
A "hygiene" meter might be an interesting idea for a survival game, particularly one about being stranded or isolated from other human contact. But it might have made Subnautica too full of busywork to be fun — a lot of survival games feel like endless lists of chores. I'm fine with Ryley's bathing, tooth cleaning, and elimination being left quietly unstated.
But as a survival parameter or otherwise as a game system? I dunno. I'd rather build and explore than have to worry about eliminating waste, you know?
Just use a hoverfish to scrub yourself clean! And you can even eat it afterwards!
I was thinking the same yesterday, as I come to "ending" the game, I love spending time customizing my bases, I keep picking up all that useless lab equipment for the sake of it. I have separated rooms for diferent purposes like, cooking room, thinking room, do nothing room, watch dusk room... etc. And as I was going to sleep after spending most of the day building windows I thought to myself: I'm all dirty and sweaty and I'm going to bed with this swimsuit... I need a shower.
For me, it would be awesome if showering was just another mechanic like sleeping... spends time and just that. Not to make it a need like food or water. Spending entire days in the lost river and the lava zone taught me that even food is an annoyance at times, right now I think food, water and air are good enough needs.
Nobody likes to think about it, but humans can get pretty vile. Excrete through our skin, eat things that are toxic to animals. Heck, look at spices. Humans developed spices because meat that starts to rot is ALSO pretty vile, but people wanted to eat it anyway. Enter spices- and presto, it tastes edible again! Still rotting, but chow down!
I mean, you're a peasant in medieval times, you get meat once a month and you NEED those calories. And you have nothing even approaching refrigeration. Not many choices- eat the meat and take your chances, or starve? Pass the pepper, yolo.
Critters that bite humans tend to spit them out, as well? Too lean (...generally...) and I can only speculate about the taste. Do humans taste edible to carnivores? Tasting bad would be a pretty good defense mechanism, as a species. Not as individual, but if a predator ate one, and it was horrid, and they had another option, they might leave other humans alone.
And yet there are Three different beds to chose from in the game.
LOL
By the way, anybody find it disturbing that you sleep in your dive suit?
An other options would be something like a bacta tank (StarWars) or a cryo-pod. An interior piece that might also include a med station. This way, you wouldn't have to create medkits out of thin air.
Exactly