Nothing lasts forever
paprist
United States Join Date: 2018-02-09 Member: 237252Members
In real world nothing lasts forever.
What if we have a mechanics, where every refillable resource has a fatigue.
Eg. battery could lost 1 point of charge at recharging with some chance (like 20%). Same with repair - add a chance to reduce total durability on repair.
PS - this could be optional in difficulty selection.
What if we have a mechanics, where every refillable resource has a fatigue.
Eg. battery could lost 1 point of charge at recharging with some chance (like 20%). Same with repair - add a chance to reduce total durability on repair.
PS - this could be optional in difficulty selection.
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