Collections - it's interesting
Dmitr
Russia Join Date: 2017-08-31 Member: 232755Members
![Dmitr](https://forumsdata.unknownworlds.com/uploads/userpics/271/nDXZ31DL7D9KQ.png)
Hello everybody.
I'm writing from Russia (we have a lot of players in Russia who liked this game). I apologize for my English, if I make mistakes.
First, thanks to the developers for the game. This hypnotized me from the beginning. This is one of the most interesting games that I played.
In this topic, I would like to offer one idea for increasing interest in the game. This idea will allow players to play a few more hours in it additionally.
This is collecting.
Now some players want to scan all the things and biomes in the game.
But, first, now it is not necessary.
Secondly, players do not know, have scanned everything or missed something.
I propose to make a "scale of progress collecting/scanning" in the game. This scale should show how many percent of all things are scanned/open.
t will be good if such scales will separate for fish, for plants, for technology, for aliens, for ... .
And I suggest, add a few rare fish, plants and other objects in the game. They should appear in the game in random places. The only purpose of these things is to be a purpose for collectors.
It is necessary to make so that the collector was forced to visit every corner of the map for 100% of progress.
I'm writing from Russia (we have a lot of players in Russia who liked this game). I apologize for my English, if I make mistakes.
First, thanks to the developers for the game. This hypnotized me from the beginning. This is one of the most interesting games that I played.
In this topic, I would like to offer one idea for increasing interest in the game. This idea will allow players to play a few more hours in it additionally.
This is collecting.
Now some players want to scan all the things and biomes in the game.
But, first, now it is not necessary.
Secondly, players do not know, have scanned everything or missed something.
I propose to make a "scale of progress collecting/scanning" in the game. This scale should show how many percent of all things are scanned/open.
t will be good if such scales will separate for fish, for plants, for technology, for aliens, for ... .
And I suggest, add a few rare fish, plants and other objects in the game. They should appear in the game in random places. The only purpose of these things is to be a purpose for collectors.
It is necessary to make so that the collector was forced to visit every corner of the map for 100% of progress.
Comments
But I do not know how many percent of everything I've already scanned / opened.
For example, I scanned X fish types. How do I know if it's all fish from the game, or is there some other fish?
I do not know if I need to look for new fish or not.
give those collector-kids what they need !