Share your ideas for new alien upgrades

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  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Venom - Every single attack does a small amount of DoT alongside its base damage. For attacks that already do DoT, the damage is increased.
    I'm not sure how/whether this would affect Blink. Maybe it does DoT to anything the Fade bumps into while blinking.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Symbiotic Pain

    Players around you receive 3/6/9% damage reduction, you receive 3/6/9% of the damage they take. Does not stack.
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    Bump. I am hoping for even more cool upgrade ideas. Not abilities.
  • ZavaroZavaro Tucson, Arizona Join Date: 2005-02-14 Member: 41174Members, Super Administrators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    I've always been a fan of these.

    Pain User [Crag] - Being damaged heavily decreases energy in exchange for less health lost.

    New Flesh [Crag] - Damage types other than normal only deal a fraction of their damage type, the rest is converted to normal.

    Acrobat [Shift] - Add additional air control when moving with momentum.

    Reach [Crag] - Moving around a player does a minimal amount of damage.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    Empathy [shade] - all Marines project a blue "flashlight" that shows where they are currently looking and what they can see. It is projected on walls and has atmospherics, so it is visible around corners.


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