Skreq: Malice Interface

Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
<div class="IPBDescription">For V_models...</div> I'm working on the V_models for the MALICE and what I need is a higher-resolution skin for the interface. Check Sheena's dummy pic of what it should look like inside the MALICE to understand what it is, exactly.

I saved it as a JPG at highest quality, so you'd have all the colours.

I've got it at a size that the HL engine will accept [divisible by 16], so you won't have to resize anything if you decide to do this.

Thanks in advance for anything you can do with it, guys.
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Comments

  • Crm_GreyCrm_Grey Join Date: 2003-01-05 Member: 11890Members
    Cool i played around in paint with it for 5min look at this dunno how good it looks to you looks okay 2 me, i didnt like the edges lol, <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    MsPaint = THE OWNAGE!

    err..ya..

    Actually looks not all that bad hehe, just kind globbed up on the gren though it's like circle with something on the top left of it :X
    but nice though

    REALEASE THE MALICE ALREADY!

    I like that huge **** gun skin that you showed in a preview pic hehe.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Nope, sorry. I was hoping for something that would be sharpened up all over, not just in globs. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • s_viper3s_viper3 Join Date: 2003-01-16 Member: 12363Members
    Gimme a half hour, I'll professionally redo it. Piece of cake.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Big thanks, Viper.
  • ACiDuSACiDuS Join Date: 2003-01-17 Member: 12406Members
    Just done this if you want it.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Thank you. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    That's almost right, but the blue things in the dark area on the right are two motion tracker screens and the dark square next to them is a number pad.

    I really appreciate you guys doing this. I don't have enough confidence in my graphical skills to pull it off... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • commandfoxcommandfox Join Date: 2003-01-08 Member: 12037Members
  • ACiDuSACiDuS Join Date: 2003-01-17 Member: 12406Members
    k, hows that?

    I'm ACiDuS btw, just signed up, hello <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Hi! I'm =DirtyDozen=Wolf Kahler. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> Pleased to meet you.

    Much better. I think if Viper's is good too, I'll make them both available to whoever wants to choose.
  • pantspants Join Date: 2002-12-20 Member: 11188Members
    thats cool, only the light look kinda blurred <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • ACiDuSACiDuS Join Date: 2003-01-17 Member: 12406Members
    edited January 2003
    mmm, thx for pointing that out., I think this one looks much better
  • s_viper3s_viper3 Join Date: 2003-01-16 Member: 12363Members
    Lol I think there is no need for me to make one now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> That last one is byfar sufficient.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Alrighty, then. I'll be using that. Thanks, Acidus. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    And thanks to Viper for trying [he couldn't finish due to technical difficulties]. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    Heads up to Crm.Grey for getting involved. Thanks, man. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • ACiDuSACiDuS Join Date: 2003-01-17 Member: 12406Members
    you're very welcome, I'm looking forward to that model <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    hello Acidus nice too meet u <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    i want acidus one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • pantspants Join Date: 2002-12-20 Member: 11188Members
    thats much better <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • r3men4ntr3men4nt Join Date: 2002-11-10 Member: 8103Members
    <a href='http://www25.brinkster.com/r3men4nt/meh.html' target='_blank'>http://www25.brinkster.com/r3men4nt/meh.html</a>
    There's my version personaly I like it better. I think that bevel is to sharp and out of place, I can do more work on it if you want me to though.
  • ACiDuSACiDuS Join Date: 2003-01-17 Member: 12406Members
    judging by the model though, the bit I've beveled will be the only part mapped into skin, and the bevel being on the edge facing the player will give the illusion that the controls are slightly inset.

    Just wondering, how much of the screen is it gonna take up?

    Just cleaned up a bit, and made the motion trackers look a bit more alive.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Sure. Do as much as you're comfortable with doing.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    edited January 2003
    It'll probably take about this much space on-screen. Nice and cramped and claustrophobic. I imagine some people will be making versions without the bars and interface, but that's fine. I'm making it with.

    For the sake of quickness, I assigned the whole thing to a bone in the ToD M16 model and compiled so I could just hop on to an empty server whenever I wanted and see what needs adjusting.
  • Omega1Omega1 Join Date: 2002-11-29 Member: 10263Members
    Wolf, I'm just surprised your not asking Fury from BRAS to help you out. By the way, it's Wilkins from BRAS. I'm not very competent, but if you need help, you can always post on the DD forums or something, since I've been subtley watching you guys since your formation. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    And this how much I saw of the interface when looking straight at the ground.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Wonderful <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    edited January 2003
    Oh, my God! Wilkins! You sneaky brat! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    I haven't had any contact with Fury in a while, actually. I hardly play anything, so I don't get to see you guys anymore. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->

    Good to see you here. How does BRAS like NS? As you probably know, I'm the only =DD= who spends any time here or playing NS, and I hardly ever play it all, either.

    Oh, and there's an update on the whole MALICE project for anyone who's waiting for its imminent release: Mercatorn's become involved and will be doing something very, very nice that I'm sure most people will be able to appreciate. I won't give away the surprise, though, so you'll have to wait until Daph and me release all this stuff to see. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> God, it's gorgeous.
  • HazMatHazMat Join Date: 2002-11-16 Member: 8970Members
    Wow...most definitely a most excellent addition to the already greatly expanded custom models/skins. I am impressed.
    But I beg of you...please please please make a version without the bars. The hud is very well placed and all...but the bars really block your vision. Perhaps just make them smaller. I am no modeller, and while I am a competant skinner...I doubt I can remove the bars myself.
    I ask this in the name of all things good holy and right with the world.
    Thanks.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Hahahahahahahahaha. Hazmat, I knew someone would want that. I guess I'll have a version of the set without the bars.

    Like Sheena said, though, they add a great sense of clautrophobia to it. As if you're in a tank, looking through nothing more than a two-inch sliver of an opening. You're trapped, you can't move fast... All you can do is kill -them- first.
  • AlienWolfAlienWolf Join Date: 2003-01-12 Member: 12221Members
    I have to ask is it going to have sounds like in the movie?.
    Like motors working and stuff when it walks.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    I haven't looked in to what possibilities there are for that. There has to be a default sound that is exclussively for the HA walking so it can be modified. Otherwise, it's probably the same sound used for the regular marines, which would be silly.
  • AlienWolfAlienWolf Join Date: 2003-01-12 Member: 12221Members
    I'm some what good at sound editing i'll see what i can find and make something worthy of a model like this <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
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