Tutorial for beginners, intermediates and advanced players
Ghosthuntermom
Join Date: 2016-08-28 Member: 221821Members
I think there should be a tutorial section, or words on the screen, or something of that nature, for beginners to kind of tell them how to do things, etc. Not a walkthrough for the entire game, but like how to make stuff, what buttons to use, the basics, plus a little more, so people can understand the game and how it works. Perhaps a section of its own where people can go to try things over and over again so they get the hang of things. Perhaps a beginner, intermediate and advance sections like how to build a base or whatever. It might be helpful for everyone as a tutorial section by itself. Just a thought.
Comments
The fabricator and its ease of use was surprisingly reassuring for me the first time I played.
"Crashing into shark infested water: 10 immediate things to do after crashing into aquatic worlds"
"Crashing into aquatic worlds is never fun, but in case your aquatic world is also shark infested you're in real trouble. Statistics tell us that your chance of survival is less than 1 out of 1000 if you don't do these 10 things first:
And always remember: You are the prey, not the top predator of this world!"
I'm for putting a Rudimentary Scanner into the pod compartment and have an arrow pointing at it, telling you to look in there, then tell you in there to pick up the scanner, then tell you to leave the pod and then show several near by objects you could scan and tell you to do so. As soon as you have your first few scans, new data entries and crafting recipes appear. The Rudimentary Scanner is much slower than the scanner you can build so you might want to quickly replace it.
I like this idea as an alternative requirement to scanning fragments. That is, if you have a % of all the things scanned in the game, stuff will unlock on its own without you needing the fragments for it. So if you're REALLY stuck trying to find the stuff for a battery charger or moonpool or the like and don't want to "cheat" by looking up a list of wreck coordinates, this would offer something you can do to ensure positive progress.
I personally would love PDA integrated tutorials that are immersive and not just out of game tutorials. But maybe the PDA navigation structure doesn't allow good tutorials and it's better to have them at the Main Menu or Pausing Menu in form of a link to the Subnautica Wikia.
Maybe it would be good if there were some immersive interactive tutorials that pop up like when you scan something new. Only that the pop ups appear on survival based events like: