PRAWN undocking from Cyclps issue

AlarethAlareth USA Join Date: 2016-08-25 Member: 221710Members
I'm playing the current non experimental build and I've developed an issue where whenever I undock from the Cyclops the PRAWN will catch on one of the bay doors causing it tilt to one side and stay that way.

The only way I've found to fix the PRAWN so I don't feel like I'm in a V8 commercial is to dock and undock at the Moonpool which resets it to normal.

Comments

  • x1Alpha2014x1Alpha2014 Germany Join Date: 2015-05-16 Member: 204528Members
    I have the same Problem.
  • ButterpantsButterpants Join Date: 2016-08-28 Member: 221831Members
    Yup me too. I got it when I tried to enter my Cyclops and sort of smashed against it and heard a loud bang. Then when I exited, it was tilted, and the Moonpool is fine, but then when I enter the Cyclops it happens again...
  • ButterpantsButterpants Join Date: 2016-08-28 Member: 221831Members
    Guys I found the solution! It's the Torpedo Arm. I built a new Exosuit and had no problems, until I switched my upgrades to the new one. I then began experimenting what the problem was, and it's the Torpedo Arm! I am so happy I'm about to cry!
  • EvilSmooEvilSmoo Join Date: 2008-02-16 Member: 63662Members
    Huh! Apparently upgrades can bug, some other guy was reporting a mysterious storage upgrade that killed framerate.

    I'll have to make new mods, maybe that will help with weirdness.
  • EvilSmooEvilSmoo Join Date: 2008-02-16 Member: 63662Members
    edited August 2016
    Does anyone have any idea how to dodge this one? I can't undock a Prawn from a Cyclops anymore without it banging and tilting...
  • DagothUrDagothUr Florida Join Date: 2016-07-12 Member: 220125Members
    Meh, my game just locked up entirely when trying to undock exosuit from submarine.

    After that I went back to "stable" branch. Game froze again when trying to build submarine.

    After that I decided that developers have a different definition of "stable" than I do and figured I'd just wait a few more patches before touching it again.
  • EvilSmooEvilSmoo Join Date: 2008-02-16 Member: 63662Members
    I've tried using the vehicle station to make a brand new Cyclops and Prawn, no upgrades in either. The Prawn still banged and tilted when I undocked from the Cyclops.

    I dunno man, the fact that it happened to brand new vehicles suggests that it's something savegame related? Or some sort of global variable. I wonder what kind of functions interact with the undock animation.
  • EvilSmooEvilSmoo Join Date: 2008-02-16 Member: 63662Members
    Made a new game, spawned in another fresh Cyclops and Prawn.

    Still undocked with a bang and tilt.
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