Small trick for navigating tunnels and caves
scubamatt
Georgia, USA Join Date: 2016-05-22 Member: 217295Members
If you have a bunch of Gold laying around (I have 48+ extra), you can actually use it to make some useful navigation markers in tunnels and caverns. I call them Glowspikes(tm) and when I get rescued off this miserable planet, I'm gonna be rich. You need the Habitat Tool and 1 Titanium in your inventory, plus 1 Gold for each Glowspike(tm) you want to make, and you must know the blueprint for the Power Transmitters.
Decide where you want your Glowspike(tm) be placed, like an intersection or the correct tunnel leading back out, and then use your Habitat Tool to start making a Power Transmitter. A second or two after you start creating it with the Habittat Tool, just stop. One Gold will be used up from your inventory, and you will have a glowing white not-finsihed-building-it Power Transmitter. Congratulations, you made a Glowspike(tm). It will glow with a highly visible white light, forever. Move farther down your tunnel/etc and repeat with the next one, using 1 Gold each time. Hope this helps.
Decide where you want your Glowspike(tm) be placed, like an intersection or the correct tunnel leading back out, and then use your Habitat Tool to start making a Power Transmitter. A second or two after you start creating it with the Habittat Tool, just stop. One Gold will be used up from your inventory, and you will have a glowing white not-finsihed-building-it Power Transmitter. Congratulations, you made a Glowspike(tm). It will glow with a highly visible white light, forever. Move farther down your tunnel/etc and repeat with the next one, using 1 Gold each time. Hope this helps.
Comments
The dive reel blows. It doesn't actually play out along the path I follow, it simply points back to the anchor spot, right through walls and stuff, not really helpful when I'm in a maze of air ducts or twisty tunnels. If it actually *anchored* along a path at points, like a real dive reel, then it would actually function like a real world cave line and be useful.
I'm sure Gromit appoves.
Fun fact - you can also use uncompleted construction as a building scaffold, if you're trying to build something tall above the surface.
In real life, diving in caves (or wrecks, anyplace without a direct path to the surface) is deadly serious business. One of the things they *haven't* added to this game (and I'm grateful for it) is the tendency to stir up huge clouds of silt on the floor of tunnels and wrecks, bringing visibility to zero while you're in one of these dangerous places. A handful of divers die every year in Florida, diving in the tunnels and caves there. Usually its because they blinded themselves, then got lost and ran out of air trying to find their way back to the surface. My wife and I won't dive in caves or most wrecks anymore, because we knew someone who was killed in just that way. Even in this game, I try to avoid going into places where I cannot see a clear path to open water.
A) carefully try to navigate a tunnel from memory
B] OH GOD WHERE AM I????
C) spawn a terraformer and dig to the surface like a madman before my claustrophobia consumes me
Excellent post! I have never been scuba diving and was curious about how much they get right?
Well, they get the overall 'feel' of being in an alien environment. Buoyancy control (keeping yourself at the exact depth you want, without having to keep kicking your fins) is a skill you have to practice, when diving. Everything moves slower underwater, so you think ahead before you do things. In real life, scuba diving is as close to being an astronaut as you can get. Its actually a very relaxed and relatively slow paced sport, that does *not* require you to especially strong/big/agile. Almost anyone can learn to do it, unless you have one of a handful of physical/mental conditions that make it too risky (asthma that is triggered by panic, rather than allergens; anxiety attacks which can lead to panic or hyperventilating; certain forms of epilepsy). Basically, you need to stay calm and not panic, if you want to scuba dive
It costs about $300 USD to learn to scuba dive, depending on where you go. The only equipment that you *have* to own personally is your mask, snorkel, and fins (all of which are fitted to you) - everything else can be rented for a weekend or a day, pretty cheaply. Of course, in the long run, you'll want to buy all your own gear, just for comfort and confidence. Like golf, you have a pretty heavy investment up front for your gear, but then it will last you for decades if you maintain it.
This is exactly why I prefer Skydiving. I would much rather die instantly as a pile of goo, than lost in a dark silty cave with who knows what lurking in the dark!
LoL - So funny. This is pretty much my sequence, except with my Mac I have yet to be able to get the commands to work, so step "C" for me is just to say to myself, "Welcome aboard Captain - You did it again, didn't you?"
I love diving wrecks, although I agree with scubamatt that it can be quite dangerous, and not to be undertaken lightly. Historic wrecks are the most dangerous. I dove the SMS Cormoran and Tokai Maru in Guam repeatedly over several moths of a Government-mandated vacation there a few years ago. On one dive, the dive master was escorting us through the older Cormoran, and it seemed like she doubled back more than once. Later, on the surface, she told us she'd had to turn around because a route she had been using for years had collapsed . Another time, I got silted out in there and was only able to find my way by sticking to the guy's fin 5 inches in front of me.
Intentionally-sunken reef wrecks are generally newer and not quite as dangerous. However, the Hitchhiker's Guide motto still applies at all times. Panic helps nobody. If you plan accordingly, dive with other responsible divers, and stay well within safety limits, diving is an accessible and safe sport that lets you experience what only a tiny fraction of the human population will ever get to.
I think the PDA should have "DON'T PANIC" printed in large, friendly letters on its cover.
EDIT: If modding Subnautica ever becomes a thing, someone should definitely make the PDA the Guide. That would be amazing.
Uhh ... 42?
They should also add random babel fish swimming around and that actually go in your ear, causing you to understand everything.
That will be part of the mod as well - the cutefish will be replaced with the babel fish, and you'll be able to understand the sea creatures, so instead of hearing the stalker roar as it charges, you'll hear a voice like the dogs in Up say "Wanna play!?" *chomp* "You have metal. One day there was some metal, and I got the metal, and then there was more metal and I got the more metal and then there was a peeper and then it died. It's funny because peeper got dead."
Hey, look what you did Sid Now i want my own stalker pet, speaking to me in this exact way!
I think I've already worked it out.