No more animal sounds in 32372 - May 2016 (Machinery update)
rafihmasay
Fr Join Date: 2016-05-08 Member: 216505Members
Hello fellow divers and devs !
I started a new game for the machinery update and all was fine, until i get hit by a crash fish without any warning. I thought it may be a temporary bug, but another crash hit me the same way later, without any sound (no warning and no explosion).
In fact, every fauna had lost their voices : stalkers, sharks, even the reaper went quiet. You can only imagine how scary and frustrating it is to being constantly attacked in the back...
Sounds actually worked in the begining, then turned off after a while (i can't remember anything i did in particular that may cause such a problem). I tried to reload the save, but the bug was still there. If a start a new game though, all sounds are back.
Anyone with the same problem ? And if so, any idea how to repair ? It would be much appreciated !
EDIT : i should mention this problem only occurs with fauna, everything else is perfectly fine.
I started a new game for the machinery update and all was fine, until i get hit by a crash fish without any warning. I thought it may be a temporary bug, but another crash hit me the same way later, without any sound (no warning and no explosion).
In fact, every fauna had lost their voices : stalkers, sharks, even the reaper went quiet. You can only imagine how scary and frustrating it is to being constantly attacked in the back...
Sounds actually worked in the begining, then turned off after a while (i can't remember anything i did in particular that may cause such a problem). I tried to reload the save, but the bug was still there. If a start a new game though, all sounds are back.
Anyone with the same problem ? And if so, any idea how to repair ? It would be much appreciated !
EDIT : i should mention this problem only occurs with fauna, everything else is perfectly fine.
Comments
But I remember when it first appeared: I was diving with my Seamoth and wanted to get close to a group of reefbacks. First they were doing their whale like sounds. When this suddenly stopped during their call. I thought: "Okay, a minor bug... moving on!" But till then I couldn't hear anymore creatures.
Also: It was during the time that I installed my first thermal reactor which was constantly going on and off because of two filtration machines which were sucking too much power.
The fauna sounds in new games are working fine.
I tried to use the HDMI sound output instead of the onboard sound on my mainboard but this didn't work. Also I tried to update the audio drivers but this didn't help either.
Figured out that the last thing I did was build a scanner room. My surprise after deconstructing? Fauna is making sounds again.
So it's pretty much a issue with the scanner room itself. Loaded my old save and spawned a Crabsquid near my base, and of course it was completely silent. Deconstruct the scanner room, and it's making sounds again. Build again, once again silent.
Hope the Devs can fix this soon.
After some research among few Subnautica forums, i found out the scanner room was the best suspect. To be exact, the camera drones are responsible for that : after the first time using it, all animals voices are gone.
The only way to fix this is what you've done : deconstruct the scanner room (and losing all improvements doing so), save the game, exit and reload the save again.
It seems the Devs have a lot of work to do with bugs from the machinery update, but still, it's an early access game and even if they're gamebreaking, bugs like this are part of the process and are not such a big deal
TL;DR : to fix the bug, deconstruct the scanner room.