Negative Buoyancy.
Myrm
Sweden Join Date: 2015-08-16 Member: 207210Members
I read an article in The Times today about William Trubridge breaking the world record for free diving by diving to 124 metres (407 ft) on one breath. It said on the surface he was able to fill his lungs with air so that they were the size of basketballs, but at 124m his lungs had shrunk to the size of lemons.
Interestingly the article stated that at 100ft the body achieves negative buoyancy and you'll just sink to the bottom. Made me wonder about having a point of negative buoyancy in Subnautica. If the gravitation on planet SN is different to that if earth then there'd be a difference as to where the point of negative buoyancy is. But wouldn't it be interesting if we had the same in SN and that you'd need an air bladder or one of those hand-held machines (can't remember what they're called) to be able to swim back up above the point of negative buoyancy.
Interestingly the article stated that at 100ft the body achieves negative buoyancy and you'll just sink to the bottom. Made me wonder about having a point of negative buoyancy in Subnautica. If the gravitation on planet SN is different to that if earth then there'd be a difference as to where the point of negative buoyancy is. But wouldn't it be interesting if we had the same in SN and that you'd need an air bladder or one of those hand-held machines (can't remember what they're called) to be able to swim back up above the point of negative buoyancy.
Comments
Most of the time things like these don't get added due to the fact that they are very tedious and no one enjoys them.Maybe a few masochists would but i gurantee that everyone would dislike being dragged downwards after the 100ft mark.
It would screw up so many things.For example,these could happen
90ft line.Suddenly dragged downwards to doom because you went to 100ft
Not only would that feature account for 90%of new player deaths,many areas at the start like the Grassy Plateaus,Creepvine forest and even the Safe Shallows have points that are over 100ft.In addition,no one likes being interrupted while doing something (Welding,building,hunting etc.)with being dragged down to the depths.
As an explanation you could say the characters dive suit tares automatically. Real divers can do that too, just not automatically. Fish also thanks to swim bladder.
Thats why i dont considder the game less realistic if we dont experiennce negative bouyancy
And i agree to DefecticeDelfin. It would probably make the game less enjoyable.
btw i find all these diving mechanics in rl fascination as well.
Or perhaps having a 'diving simulation' game mode that more closely mimics reality in various sadistic ways.
I'd never use it, but it sure would be cool.