[Crash] when building structures
oOBulletsponge
California, USA Join Date: 2016-03-01 Member: 213681Members
Everything has been running smoothly except for when I build certain objects, for example while making the small fish tank the build meter reached 98% or so then crashed. It's done this with a few other build items, but doesn't do it every time.
output_log: http://pastebin.com/tqrc3Mvs
output_log: http://pastebin.com/tqrc3Mvs
Comments
I have tried with both old saves and new games.
I have found that it is not just an issue with the video cards but also an issue where the game is cause windows explorer to lag. I have even gone as far as running a debugger and found that there are several bugs in regards to both the video and the background physics engine. The game keeps trying to load the same file when its already loaded or trying to processes the same data repeatedly instead of going on to the next portion. All of this is making the problem with active memory use even worse. I would recommend adding an auto-save system so that as part of the auto-save feature the game would be able to clear most (70%) of its active memory files and allow us to get you (the devs) better data on crashes. Also if you implement a log file system where the game writes information to a text file in the background (like what blueprints we unlock, what cheats we are using, where we have explored, what we have dropped, built, etc, etc) will also be able to have any errors added to the file at the time they happen. By doing this it will give us (the players) something to send to you as part of our bug reports to make finding bugs easier.