Spark Detailing Exercise #3: Day & Night
Flaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
edited February 2016 in Mapping
SDE#3: DAY & NIGHT
"Build a corridor with some kind of exposure to the outside, be it windows, skylights or some other means. Create two scenes with this corridor, identical in geometry and props: one lit up during day time, one with night time lighting."
Restrictions: The corridor floor surface can be no smaller than 128x512 units (inches) and no bigger than 256x1024 units. Creating an exterior is optional, but not necessary. Open exits to other interior areas are allowed, as long as the corridor meets the size restrictions mentioned before.
Earliest due date: Saturday January 30th (two weeks from now)
Latest due date: Monday February 1st Monday February 8th
Tagging the people who participated before to draw the attention of those who've been involved already. @Asraniel @[=Alex=] @Zavaro @malx @Insane I hope this list will grown before the next edition of the SDE!
PURPOSE AND RULES
This is a creative, visual exercise that is meant to help you get better at lighting and detailing your levels. There is no need to make your entry abide by unwritten NS2 mapping rules such as limited lines-of-sight, avoiding tactically OP hiding spots, etc.
When submitting your level in this thread, please post enough screenshots from various angles to show off your work, include links to the .level file (or the Steam Workshop page if you published it there), and links to any source material you used. You are free to use concept art, photographs, sketches, or any other sources for inspiration as long as you include them in your submission post. Please try to include your thoughts and motivation for what you were trying to accomplish; point out what you were happy and unhappy with, etc.
Use this thread to post questions, discuss the theme, and eventually post your submission. Once submissions are posted, please try to discuss and post constructive criticism on each entry. If your submission isn't completely done by the end of the specified period, don't sweat it. Just post it, and we will try to provide feedback on what's there.
The rules may change in later exercises.