Recently, the world is glitched and caves are visible and accessible from above
Coreador
USA Join Date: 2016-01-12 Member: 211310Members
I'm surprised noone else mentioned this, but maybe it's something weird to my system. I am using experimental, and it was working fine for a while. Then after last Saturday's update(Jan 9) the ocean floor has become really messed up. It's like all the polygons that form the roofs of spaces that are open below (e.g. caves) are not rendered. This is especially horrible all throughout the safe shallows, but I have observed corruption in other places as well. The missing walls aren't just invisible, either; I can swim or drive right through the open space, though occasionally the wall with spawn behind me, trapping me. Once my seamoth was even trapped inside the wall as it spawned on top of me. Nothing I could do could free it; I had to quit and reload.
I've also noticed sometimes the floor very close to me would not render, just being a blank space until I travelled over top of it. Then it usually will fill in (but it never fills in over caves).
I unfortunately don't have a screenshot handy, but I did send one to the devs via the ingame interface.
Has anyone else seen this?
I've also noticed sometimes the floor very close to me would not render, just being a blank space until I travelled over top of it. Then it usually will fill in (but it never fills in over caves).
I unfortunately don't have a screenshot handy, but I did send one to the devs via the ingame interface.
Has anyone else seen this?
Comments
Huh. I just tried again, and Steam forced an update, and the problem seems to be gone. Maybe this release fixed something that was causing this?