Toggle Key For All Beacons

TydalTydal Join Date: 2015-11-15 Member: 209277Members
edited November 2015 in Ideas and Suggestions
The pulsating beacons on your HUD can ruin some of the immersion of the game. Would love a simple toggle key for them like F or Q (Don't always need to know where the LifePod or one of your bases is).

Comments

  • xerxysxerxys Berlin, DE Join Date: 2015-03-23 Member: 202471Members
    A good idea... being able to set the distance a beacon activates or deactivates would be another good feature. Some beacons, like the cyclops and seamoth, should always be active though, as I've had a few close shaves trying to get back to by craft with my tanks slowly running down, and if I'd turned off the beacon before, I would have been screwed.
  • TydalTydal Join Date: 2015-11-15 Member: 209277Members
    Distance activation would be great, as well as categories such as Vehicles, Bases, and Places of Interest.

    A long press of Q or the toggle key brings up a menu of those categories and you can toggle specific ones on or off from there.
  • BullvayneBullvayne france Join Date: 2015-11-24 Member: 209453Members
    I agree ... a toggle key to show/hide beacon and maybe choose differentes colors ^^
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