Suggested depth for base?

PerfectStormPerfectStorm The Outback Join Date: 2015-10-25 Member: 208729Members
Hi! I've been playing Subnautica for about a day now, and if's pretty good! I've done my research, and I now know that there is a solar power system, but I am worried about my base being too deep! The bottom floor of my base currently is at a depth of 75m, is that still good for solar power? If not, what is an ideal depth? Thanks.

Also, does the radition field expand? Because most of the shallow ground is closer to the Aurora, and I don't want to end up having to move my base right after finishing it.

Comments

  • JacaraJacara Washington Join Date: 2015-06-11 Member: 205391Members
    If its to deep, place a platform near the surface with solar panels, then use the power transmitters to get it to your base.
  • PerfectStormPerfectStorm The Outback Join Date: 2015-10-25 Member: 208729Members
    Jacara wrote: »
    If its to deep, place a platform near the surface with solar panels, then use the power transmitters to get it to your base.

    Thanks! Would you happen to know if the radition field expands either?
  • JacaraJacara Washington Join Date: 2015-06-11 Member: 205391Members
    Jacara wrote: »
    If its to deep, place a platform near the surface with solar panels, then use the power transmitters to get it to your base.

    Thanks! Would you happen to know if the radition field expands either?

    I don't think it does right now, but it might later. (likely only in survival mode if they do add that)
  • FrraksurredFrraksurred USA Join Date: 2015-04-04 Member: 202960Members
    The further down you go, the less energy your solar panels will pick up. I believe under 200m they stop producing any energy at all. I have one base 600m down, so I had to run vertical connectors (things you put ladders in to move vertically from tube to tube) up to the surface, put foundations around the top and place my solar panels on it. That is one long ladder. :D
  • ArzinxArzinx Join Date: 2015-05-27 Member: 204938Members
    I think the radiation field expands when the ship explodes but i'm not 100% sure
  • FrraksurredFrraksurred USA Join Date: 2015-04-04 Member: 202960Members
    edited October 2015
    Arzinx wrote: »
    I think the radiation field expands when the ship explodes but i'm not 100% sure

    I think you are correct. Best to craft a radiation suit as soon as possible and go get it fixed. Radiation will disipate entirely after a couple days then.
  • destroyah87destroyah87 Join Date: 2015-08-08 Member: 206913Members
    Arzinx wrote: »
    I think the radiation field expands when the ship explodes but i'm not 100% sure

    I think you are correct. Best to craft a radiation as soon as possible and go get it fixed. Radiation will disipate entirely after a couple days then.

    Close. The field isn't present until the Aurora explodes and once the ship has exploded, it'll quickly grow out to its maximum radius and will not ever expand beyond that point. So if the ship has been exploded for longer then five-ten minutes of play, and you're not in the radiation zone, you're safe.

    And as to the question about solar panels, to see how much power you get, just build one and try it out. If it's not enough power generation or too slow; either build the base upwards, add more solar panels, or both. Also, you can build panels on top of rooms and corridors. Don't have to just have them on foundation plates or the seafloor.
  • 7R1P0D7R1P0D Canada Join Date: 2015-08-15 Member: 207170Members
    Arzinx wrote: »
    I think the radiation field expands when the ship explodes but i'm not 100% sure

    I think you are correct. Best to craft a radiation as soon as possible and go get it fixed. Radiation will disipate entirely after a couple days then.

    Close. The field isn't present until the Aurora explodes and once the ship has exploded, it'll quickly grow out to its maximum radius and will not ever expand beyond that point. So if the ship has been exploded for longer then five-ten minutes of play, and you're not in the radiation zone, you're safe.

    And as to the question about solar panels, to see how much power you get, just build one and try it out. If it's not enough power generation or too slow; either build the base upwards, add more solar panels, or both. Also, you can build panels on top of rooms and corridors. Don't have to just have them on foundation plates or the seafloor.

    I think my favorite playthrough of Subnautica so far was on hardcore mode when the game decided to spawn my lifepod in the radiation zone

    Getting down to like 10% hp from all the radiation damage because I had to keep going back and using the lifepod fabricator thing to build a hand fabricator thing to build a base somewhere else was intense
  • DEEpDEEp wisconsin Join Date: 2015-02-23 Member: 201510Members
    7R1P0D wrote: »
    Arzinx wrote: »
    I think the radiation field expands when the ship explodes but i'm not 100% sure

    I think you are correct. Best to craft a radiation as soon as possible and go get it fixed. Radiation will disipate entirely after a couple days then.

    Close. The field isn't present until the Aurora explodes and once the ship has exploded, it'll quickly grow out to its maximum radius and will not ever expand beyond that point. So if the ship has been exploded for longer then five-ten minutes of play, and you're not in the radiation zone, you're safe.

    And as to the question about solar panels, to see how much power you get, just build one and try it out. If it's not enough power generation or too slow; either build the base upwards, add more solar panels, or both. Also, you can build panels on top of rooms and corridors. Don't have to just have them on foundation plates or the seafloor.

    I think my favorite playthrough of Subnautica so far was on hardcore mode when the game decided to spawn my lifepod in the radiation zone

    Getting down to like 10% hp from all the radiation damage because I had to keep going back and using the lifepod fabricator thing to build a hand fabricator thing to build a base somewhere else was intense

    you can push the pod out of the rad zone.......................
  • DinkelsenDinkelsen Graz Join Date: 2015-10-05 Member: 208309Members
    I tried to push solar power to the limits by building a base in the Koosh zone at a depth of 215m powered by solar panels (at the same depth). The panels had an efficiency rating of 1%, but they powered the base. Yes, I used more than 1, a lot more than 1...
  • NaaliNaali U.S. Join Date: 2015-08-23 Member: 207397Members
    I built a base from the top world to the deepest depths that was even sort of interesting, and power will go through base pieces placed together. The whole thing was powered by 6 solar panels.

    Granted a base that big REALLY puts a strain on your PC (I'm running a i5-6600k@ 4.2Ghz and a 980Ti) and will cause pretty much any PC to lag just a little. I'm guessing if I just used power exchanging crystals it would have lightened the load. I built a winding clear tunnel base from the bottom big opening of the island and spiraled it around to the very top. That also put a ridiculous strain on my PC.

    Also, the 1ish KM lava chamber is a little ridiculous if you're playing the game "legit", because you either have to risk banging up your seamoth into oblivion or make oxygen steps/super long titanium pipe. I almost always build a base down there though, because I think inky blackness is comforting in a weird way (plus there's some areas down there with SUPER flat terrain.
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