NS2+ Enabled = worse fps?
Gooch123
UK Join Date: 2015-07-15 Member: 206167Members
After build 276 dropped a lot of servers had to disable ns2+ because of red plugs and crashes. I noticed a huge boost in fps and thought it was due to the update. 2 days later when the mods were reintegrated my fps returned to its usual poor state. Today I hopped on a server running vanilla ns2 and lo and behold my fps skyrocketed yet again. My question is why does ns2+ cause slow down and is there anything I can do to counter it. Thanks.
Comments
So mods can slow down NS2 quiet heavily if they are not optimized on runtime.
Some mod developers are currently working together with the CDT or as part of the CDT to optimize their mods so they do not influence the clients performance in such a critical way like in your case.
In case you notice mods beside NS2+ causing issues like this please inform the given mod developer and share my above quoted post with him/her
ok thanks. Is there anyway I can disable NS2+ or is it a requirement if the server runs it? As far as i'm aware it's the only mod that messes with my fps. If not, is the creator of NS2+ doing anything to optimise it? Thanks in advance.
yeah I have, it's the actual presence of the mod itself. I read somewhere the more lua your pc has to process, the worse the performance. I think that's what is going on here. I have a potato pc so any extra fps I can squeeze out is precious for me
Please type p_logall in the console after connecting to a server with NS2+ where you are experiencing poor FPS.
Let it run for 5-10 minutes.
When the round ends, or you quit, or the map changes, the log will end. (alternatively you can type p_endlog)
The log will be in your hidden folder %appdata%/roaming/natural selection 2/ and will have a file extension that is *.plog
Please zip it/ compress it, and then upload somewhere online and provide the link here for us to review.
This is an ongoing issue and predated the update. No, the only other mod I use is a crosshairs mod and the only other mods the server I play on use is shine administration.
OK, would you like me to do it on a vanilla server too?
I use all the performance enhancing tweaks on NS2+ but the fps is boost is minimal compared to playing vanilla NS2. On modded NS2 I play 720p resolution and everything off. Start with 60+ fps, dips to around 40 in combat and 25 late game. With vanilla ns2 I can turn on high textures, lighting, AA and still get 80 fps at the start with dips to around 60 and 40 fps endgame.
A plog from a vanilla server would be helpful but isn't necessarily
I'd also like to see what NS2+ options you're using, when you're in a server with NS2+ type "plus_export" in console and it'll create a ExportSettings.txt file inside %appdata%\Natural Selection 2\NS2Plus
And the current graphical settings for NS2 would be helpful too.
These are my NS2+ settings: http://www.filedropper.com/exportedsettings
My ingame settings are 720p resolution with everything except particle quality off (for some reason high particle quality give me 5 more fps).
Specs are as follow:
Intel Core 2 Duo E8600 @ 3.33 ghz
8gb ram
AMD Radeon 7570
here is my log: http://www.filedropper.com/log_3
The game only ran for around 5 minutes before it crashed, only happens when I'm taking plogs apparently.
No way to assess performance with the log.txt file
Please review the last 2 sentences of my post on where to find your plog
It does look like you are using multiple mods on your client though - for the sake of diagnosing can you disable them in the meantime please?
Mod menu -> deactivate -> click restart button
Yeah reading the latest log it looks like I have a load of mods enabled but the only ones I have are fastjoin and some crosshairs from workshop. Maybe the others are maps that are needed server side? I'll delete everything in my workshop folder
Deactivate them as well as instructed.
Problem is fixed now, actually met @Mendasp ingame, turned out it was the lighting bug that was fixed this patch. Thanks for all the help! You can lock the thread.
Glad it's resolved now