Balence This Balence That Bla Bla Bla

CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
<div class="IPBDescription">have u ever stoped to think...</div> There are at least 50 posts in these forums (probably more archived) about people talking about what needs to be balanced and what should stay etc.

Now remember this is my opinion but does a game relly need to be all so perfectly balanced?

Gasp!!** (people putting hands to their faces thinking "WTF is wrong with this guy!)

Ok think about it just ignore all the tiny things for now like grenade damage, build time, bunny hopping, and most recently the debate over crosshairs even. Stop micromanaging and look at the big picture.

NS has released a supurb game. With many new elements never tried.
Because of this there are new aspects to be played such as commaders and aliens.

These 2 elements right here give the games BOTH sides some pretty cool and outright awsome atvantages and disatvantages.
Lets take a look. I mean come on people, the game has put in cheats for you lol!

Marines: You have a commander to drop you med packs and ammo. What other mod can you suddenly get gifts (for almost free) falling from the sky from heaven right to you with out using some giveweapon clip cheat.

You can siege things through walls. What!?!? the marines have a super gun thats really powerful?? AND WHAT?!? It can shoot through walls too!

The marines have one huge advantage. Marine players are fighting conventionaly. Meaning they have a gun. hands to hold it you know what I mean , the standard first person shooter look that everyone is used too.
Marines are more open to noobies b/c everyone knows how to run around with a gun. Thats a main reason why in the first release of NS no one played as aliens b/c everyone didint want to try somethng new and look bad at it (b/c they never tried it before)
The marines have big guns even early in the game. If you want to make it balanced why not take those away so they have to fight with knives melee style like the skulks. (bad idea) I consider an LMG to be a big gun when compaired to an alien that doesnt have any gun.

Then there is the phase gate: ie. teleportation
shotgun: One shot kills. Imagine the AWP from CS with a scope one it.
And many others

Now ALiens
They move really fast, even that fat marine eating cow on steroids Onos.
They can climb on walls. Screw people complaining on bunny hopping the aliens move fast and then even faster when they buny hop. I dont call that cheating I call that making use of your hive given legs.
What other mod can you play as as something as huge as an an Astrovan with the armour or a tank? Without some cheat.

Aliens can kill with 2 hits. They can magicaly heal themself. (Regenoration)
They have the cheapest trick of all. They cant die. Redemption. The min. the marine wastes all his ammo on a fade it teleorts back to saftey.
Hive sight. What kind of blatent wall hack is this lol.
I could go on and on.
Look at the big picture.
If the game is really a little off on balanceing who cares. Marine and Alien tactics are apples and oranges. They both taste good but they just are too different to make 100% equal to each other. Each side has its own tactics and special abilities its up to us to find them and use them.
many people think that playing as marines or the aliens is too hard and they never win bla bla bla.

I admit it, sometimes I too think the marines will never win but then I realise that A. i see who Im playing with.
B. Realise The marines are using the same tactics over and over that dont work. C. Well I dont know about you but I like realism too and life doesnt always make everyinth perfect and balanced for you. It would be very dull. And when the marines do win after say 5 consecutive butt thrashings, well that just makes the victory all the more sweeter.

Comments

  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    same problem for alien teams that lose all the time, too, mate.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    edited January 2003
    You bring up good points, but there are some issues with games that can only be worked out once the game goes public. Yes skulks are fast, agile and can kill in 1-2 hits, but, in order to do that they have to do one of two things: Surprise the marines or close with them, all the while taking damage from guns. Things like bunny hopping weaken a skulks ability to close with marines and give marines an unfair advantage. If every class had a viable ranged weapon (not what I am suggesting) then bunny hopping would be a non issue. The marines strength is his ranged attack, bunny hopping helps the marine stay away from skulks, effectively negating skulks ability to fight in a non guerrilla fight. Once motion tracking is researched (what like 15 mins into your avarage game if that) what's a poor little skulk to do? Certain game malfunctions cause imbalances to team strengths, and must be fixed.
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    It is no fun if one side wins every time because they have an edge over another team. Balance is a must.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Yes I see your points but in many games The aliens do get fades and lerks for at least part of the game if not its duration depending on the game length. I consider acid rockets, bile bombs, parasites (not casueing to much damage but still) and posioniise green gass clouds and spikes to be long range weaopns. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    ever try to kill a HA marine with parasite? it takes FOREVER (I've tried it, I kept hitting the guy with 1-2 parasites every 10 seconds for over 5 minutes)
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->.....and most recently the debate over crosshairs even.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ITS A JOKE.

    That thread is just Teoh having a sly and humourous dig at several groups all at once. I just joined in for a laugh and to show I agree.
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    if it's a joke, it belongs in off-topic, not in general discussion. There are balance issues that need to be discussed, and GD usually ends up with the job (since they're not all bugs/exploits)
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    Speed 2 Dave, it has now been moved. I suppose Teoh figured it wouldn't have had the same impact in off-topic but it does belong there. It did show that people will even debate on whether marines in a FPS should have a crosshair.

    And now we've got a thread arguing we shouldn't argue/discuss over balance. There has to be a happy medium.

    The devs have to get feedback and threads debating issues of balance is one way of getting it in addition to direct feedback from PTs. On the other hand a lot of threads are just saying the same old things and (no offence intended to anyone) it's difficult to sift the valid points from the rubbish/ill-informed ones.

    At the end of the day, go out there play NS, enjoy yourself, post anything which you think is severely effecting the game (and hasn't already been mentioned) and trust the devs to do their completly voluntary and un-paid job.
  • BeetlejuiceBeetlejuice Join Date: 2002-11-07 Member: 7542Members
    I bet if the people posting one balance thread after another would spend at least half as much time with playing ns as with posting they would suddenly realize that ns is quite good balanced (without taking into consideration all the bugs and exploits, which will get fixed sooner or later anyways :o).
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    Balance is fine! 1.03 was perfect... I hope when 1.04 comes out they wont change it too much
  • UlatohUlatoh Join Date: 2002-12-18 Member: 10982Members
    people who gripe about having to sneak up on marines should learn cieling walking, marines who gripe about instakill for aliens should learn to aim...



    'nuff said.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Phenix yea this is a thread talking about balance. It also expresses my opinion that a game does not have to be perfectly balanced for it to be fun.
    As the dev team said. Why give the marines 20 weapons that do the same thing. Its like CS both teams have lots of guns that all do the same thing, boring, NS has lots of variety.

    Like I said. due to the fact that marines and aliens difer in playing style so much you cant expect to be able to balance it 100% and thats ok.
  • SoBe_DragonSoBe_Dragon Join Date: 2002-12-04 Member: 10465Members
    edited January 2003
    amen to that. I'm against all of these chnages just like you are

    the game is flawlessly balanced the way it is right now. Winning or losing is in the hands of the players, not resource counts or bunny hopping, or building HP.
  • J2pcJ2pc Join Date: 2002-12-05 Member: 10485Members
    Amen to that, NS rules, don't try to turn it into something it isn't

    Fix the exploits (especially the alien-as-marine thing, really sucks)

    Fades to strong?? No way
    Siege is lame?? No way in 1.04
    GL to strong?? No (after all, the aliens get onos)

    It's funny,
    when you read the kharaa-strat, Aliens loose almost all the games
    when you read the front-strat, Marines loose almost all the games

    I wonder who wins the rest.....

    Just start playing and have fun.
  • CommandoCommando Join Date: 2002-05-22 Member: 657Members, NS1 Playtester
    If Flayra had only given the Fattehs some pance there would have never been all these problems...
    Oh well, live on pance-less gorge! <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo-->
  • ViolenceJackViolenceJack Join Date: 2002-11-03 Member: 5624Members
    <!--QuoteBegin--Speed 2 Dave+Jan 11 2003, 04:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Speed 2 Dave @ Jan 11 2003, 04:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->same problem for alien teams that lose all the time, too, mate.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> You've seen aliens lose.
  • PONYDizzlePONYDizzle Join Date: 2003-01-03 Member: 11767Members
    <!--QuoteBegin--Cpl.Davis+Jan 10 2003, 11:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Jan 10 2003, 11:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And when the marines do win after say 5 consecutive butt thrashings, well that just makes the victory all the more sweeter.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Exactly. It is my opinion that this game perhaps <u>shouldn't</u> be balanced.

    Think about it. I think it is wholly appropriate for the marines to have a general advantage. It gives newbies a chance to get used to the game without people getting mad at them for losing a bit of advantage that decides the game. I think that aliens should basically be for the more experienced half of the players.

    There is something in being disadvantaged that makes a game enjoyable.

    Can anyone think of an experience where you have been thoroughly thrashed by another player (in say a fighting game, or tennis, or whatever) and you enjoyed it all the more for it? I for one live for that.

    I want my games to present a nigh-insurmountable challenge.

    Which is why I think it is appropriate for a game to be imbalanced. If its the wrong difficulty for you right now, start playing a different team.

    Anyone else up for a challenge?
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