Alterra "Leatherback" XL Sea Crawler

04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
edited September 2015 in Ideas and Suggestions
Idea for a new vehicle, a type of mobile mining rig.

Concept:
A massive, lumbering 4-legged vehicle, the Sea Crawler is a deep sea exploration and mining robot.

Construction:
>Players can walk around inside, similar to the Cyclops, but with much less room
>The player enters/exits the vehicle through a hatch on the bottom
>Inside the vehicle is broken up into 3 main parts
>The body, about the size of a regular Corridor
>On one end is the Cockpit, where the player pilots the machine
>On the other is the work room, similar in size to the Lifepod, with built in storage and a Fabricator, and enough room to place other modules.

Mobility:
>High Crush Depth, allowing it to walk freely around the current map.
>Can scale cliffs, making up for it's inability to swim.
>Rooms are gyroscopically stable, capable of rotating and spinning as the mech climbs walls
>Emergency engines can activate to flip it upright over should it fall onto its side or back.

Functions:
>Powered by 4 Power Cells, each of them draining in unison and supplying 25% of the total power to the machine.
>Small grab claws mounted to the cockpit can gather resources and punch monsters
>Ladder on the floor of the Body allows the player to climb up or down if the machine is positioned vertically
>Highly resistant to Lava, Crashes, Reapers and Sharks
>Each of its legs has its health separate from each other and the main body, with a small panel in the cockpit showing the health of each leg. The Crawler can still move even if one of its legs has taken 100% Damage. Getting two legs destroyed will make it stop.

Customization:
>Its functions can be expanded further by adding a module to the top of the machine
>Seamoth Dock can attach a Seamoth to the back of the craft to carry it around. Player must exit the Seamoth into the ocean and enter the Crawler from the underside.
>Cannon Turret can fire Vortex Torpedoes to automatically defend itself or an area from predators while the player works.
>Solar Panel can slowly recharge the Crawler when stationary
>It can also take the Cyclops Power Upgrade in its Engine, making it 400% more efficient.

Basically it's the mech equivalent to the Cyclops, where the Exosuit is the equivalent to the Seamoth.

Visual inspiration by @tarek
11891858_879923122055481_7092565981246493675_o.jpg

Comments

  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    I like that idea...
    Basically it's the mech equivalent to the Cyclops, where the Exosuit is the equivalent to the Seamoth.

    Especially that part.
  • Captain_PyroCaptain_Pyro Germany Join Date: 2015-05-31 Member: 205116Members
    Is a solar panel upgrade really the right thing for a machine devised to crawl in the deep sea?
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    edited August 2015
    Is a solar panel upgrade really the right thing for a machine devised to crawl in the deep sea?

    You gotta bring it back up at some point, right?

    It'd also be cool to be able to use it to climb up onto the side of the Aurora and salvage stuff from the top or something.
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    It'd also be cool to be able to use it to climb up onto the side of the Aurora and salvage stuff from the top or something.

    Want.
  • ChaosKnight626ChaosKnight626 Minnesota Join Date: 2015-08-05 Member: 206783Members
    Basically it's the mech equivalent to the Cyclops, where the Exosuit is the equivalent to the Seamoth.

    *claps* Once again my good sir you have described something wondrous that we need in this game. Bravo, now we need some land vehicle ideas.
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    Basically it's the mech equivalent to the Cyclops, where the Exosuit is the equivalent to the Seamoth.

    *claps* Once again my good sir you have described something wondrous that we need in this game. Bravo, now we need some land vehicle ideas.

    Well we'd need to have landmasses large and important enough to necessitate land vehicles, first.

    I mean sure there's the Floater Island, but that's hardly large or important enough to require a vehicle to traverse it.

    Though maybe something like an amphibious bike, where the wheels can turn sideways and become propellers when it enters the water.
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    Basically it's the mech equivalent to the Cyclops, where the Exosuit is the equivalent to the Seamoth.

    *claps* Once again my good sir you have described something wondrous that we need in this game. Bravo, now we need some land vehicle ideas.

    Well we'd need to have landmasses large and important enough to necessitate land vehicles, first.

    I mean sure there's the Floater Island, but that's hardly large or important enough to require a vehicle to traverse it.

    But I want to drive things on Floater Isle...

    I have to agree though. For land vehicles to really have any purpose, there would need to be landmasses other than Floater Isle and that tiny little area of sand around the Aurora. And even then, for them to be useful, they'd need to be able to be transported. I'm thinking, instead of amphibious vehicles, we just have a big, empty boat (like an assault lander, almost), that you can drive the vehicles onto. Then they'll attach to the boat so they don't glitch (like how the SeaMoth does to the Cyclops), and you can drive them to the next island to explore.
  • ChaosKnight626ChaosKnight626 Minnesota Join Date: 2015-08-05 Member: 206783Members
    What if for the Leatherback we pilot the Exosuit over to the front and then we pilot the Leatherback with the Exosuit
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    What if for the Leatherback we pilot the Exosuit over to the front and then we pilot the Leatherback with the Exosuit

    After deciphering that, I like that idea.
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    Oh, @04Leonhardt if you want, I could make a 3D design for this based on the image @tarek drew. Just let me know.
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    Bump, because this idea is too good to be buried under a swarm of other stuff.
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    The_Shark wrote: »
    Oh, @04Leonhardt if you want, I could make a 3D design for this based on the image @tarek drew. Just let me know.

    Of course, why would I ever refuse? c:
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    Of course, why would I ever refuse? c:

    *nod* I'll get on it right after the Primal.
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    edited September 2015
    So, based on the fact that we're talking about large vehicles... if there ever needs to be a large land vehicle, I found this.
    ratte_800.jpg

    It's called the Landkreuzer P. 1000 Ratte, a German tank concept from WWII that was never actually built. The largest tank ever actually made was the German WWII Maus, at 120-something tons. The Ratte would have been 1000 tons. Treads as tall as Tiger tanks, and a ground clearance so high it could go over someone without touching them.

    If we have land vehicles, I want a Ratte.
  • ChaosKnight626ChaosKnight626 Minnesota Join Date: 2015-08-05 Member: 206783Members
    Yes yes yes!!!!!!!!!!!!!
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    I mean, even if they just decided to kill of the weapons and have it be nothing but a titanium box on treads... I want a Ratte.

    My tank is fight.

    War is hellarious.
  • Astropig_gamerAstropig_gamer USA Join Date: 2015-08-31 Member: 207625Members
    why use weapons when you have a 1000 metric ton box that can crush your enemys
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    why use weapons when you have a 1000 metric ton box that can crush your enemys

    Good point.

    But, if you think about it logically, the Ratte would have been more of a fear weapon than a true "weapon" per se. Sure, it's a 1000-ton block of metal with a pair of naval guns, but the incredible size would mean it couldn't use bridges or railroads to get from A to B. It would also be a massive target for bombers and artillery. Its main use, aside from blowing holes in things with a pair of 280mm cannons, would be to scare its enemies shitless.
  • Astropig_gamerAstropig_gamer USA Join Date: 2015-08-31 Member: 207625Members
    well i doubt the fishes will bomb us
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    well i doubt the fishes will bomb us

    Exactly. Thing is, it's a land vehicle. The only things that might threaten this would be giant birds and stuff.
  • Astropig_gamerAstropig_gamer USA Join Date: 2015-08-31 Member: 207625Members
    Its so large we will constantly have to scrap bird poop off it



    Unless the devs add a bird big enough to pick it up then in that case im never leaving the water
  • ChaosKnight626ChaosKnight626 Minnesota Join Date: 2015-08-05 Member: 206783Members
    Unless the devs add a bird big enough to pick it up then in that case im never leaving the water

    But what if it can grab you out of the water?
  • Astropig_gamerAstropig_gamer USA Join Date: 2015-08-31 Member: 207625Members
    then im moving to the bottom of the ocean
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    I mean a huge amphibious tank-like vehicle could be cool
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    I mean a huge amphibious tank-like vehicle could be cool

    Exactly. Drive along the bottom of the ocean, yelling at fish, "My tank is fight!"
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    Alright, so I finished the model for the Leatherback. I based it as much as I could off of Tarek's drawing, with a few of my own touches (magnetic feet, stabilizer rods around the cockpit, more joints on the arms, et cetera). Tell me what you think.
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    You're making it way too thin, boss.
    It's only supposed to be as big as a corridor inside.

    imagine like a Corridor, with a Seamoth attached to one end, and the Lifepod attached to the other. The rest of it is covered in armor, or a place for the power cells to be stored.
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    You're making it way too thin, boss.
    It's only supposed to be as big as a corridor inside.

    imagine like a Corridor, with a Seamoth attached to one end, and the Lifepod attached to the other. The rest of it is covered in armor, or a place for the power cells to be stored.

    Got it. I'll get to work on that when I have the time.
  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    Alright, finally got around to slimming down the Leatherback. Still has a massive area right behind the cockpit, but these are like "shoulders" of sorts for the arms, too full of machinery and computer systems to be entered. Let me know what else I need to change, @04Leonhardt, okay?
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