Does anything ever respawn?
7R1P0D
Canada Join Date: 2015-08-15 Member: 207170Members
I'm mostly asking because I'm playing survival mode, and am literally running out of fish to eat unless I take like 5 minute swims to places I've never been before
It's gotten to the point where it's almost depressing swimming through an empty wasteland that used to be filled with great materials and life. Not to mention the whole starving to death thing
It's gotten to the point where it's almost depressing swimming through an empty wasteland that used to be filled with great materials and life. Not to mention the whole starving to death thing
Comments
Otherwise you will eventually run out.
I also agree I prefer (to) many fish, rather then a fauna wasteland. I experience the same problem where I can swim for quite a while and not see fishies.
I think corals and plants should all respawn too.
On a related note I think power cells/batteries should not despawn when switched out and instead are returned to inventory to be recharged or recycled for their copper and silicone content.
But days already go quite fast in the game, I see no reason why the same rebirth cycle isnt sped up.
Something like:
You ate all the fish? The predators will now move to other areas, making them more hostile.
You killed all the predetors? Fish will populate so heavily, larger predators will move in.
Bring in other plants/fish/predetors to restore balance and get the ecosystem stable again.
Things like that to keep everything changing. No idea where I read this (it was a while ago), and it may not even be in the cards anymore
I didn't kill any of them so the rest either starved to death without me seeing their bodies or swam away (and I did see a few stalkers swimming through the safe shallows to other parts of the map)
It was always in the original pitch for Subnautica, being able to not just destroy the habitat, but to also repair, foster and create - as that is the primary goal of the game, really, from my understanding of the narrative.
Coral reefs on earth are totally freaking infested with fish.
Your Shallow Reef on Subnautica Planet however, has a couple peepers and a garryfish. Just hanging out. And the one Gasopod that swings by now and then.
For performance reasons, the game would only show a dozen or so of those to the player. However, if one is killed for whatever reason, the game would spawn one of the remaining ones back (out of player view).
Also, as long as there is a "viable number" (like 10) left of any species, they would periodically reproduce (a few times a day), and increase their number based on some predefined growth rate. So, as long as you don't eat all of them, they would survive.
P.S. For bonus points, make the reproduction formula more complicated by basing it on predators and prey (food).
This entire idea now has my full support.
Salt, on the other hand...
Exactly.
I'm all for external.
Adding a bit of story to it just quadruples my support for this idea.
If nothing else, it's one less pile of things to cram inside of a base, and you can keep what's outside the base livelier, and it can be as large as you like and probably doesn't require power. Sort of a bird-feeder for lonely fish.