[BUG] Generic Room Problems [21078 JUL-15]
Aeronomer
Ohio Join Date: 2015-07-16 Member: 206192Members
Just switched to the experimental release yesterday so I could play around with the new base building components. I apologize if I'm reporting things you already know. Here are the glitches I experienced.
1. Last night I could not get the prompt to delete a room once I'd built it. Tried many times but could never find a position where it prompted me to Deconstruct it. Today I have different problems...
2. Plopped a room down on top of a mesa-like structure. Ended up with the dark red fern-like coral sticking up through the floor and other fauna kind of floating around randomly. I can delete all the windows but it tells me I can't delete the room because it has attached components.
3. The view from this room looks weird at night. At first I thought maybe it was because it was only partially submerged and close to dawn.
4. But I'm seeing the same behavior no matter where I build it. Teleported to the Koosh biome and laid some foundation to try it there. I'm seeing the same kind of flora-through-the-floor behavior with foundations. I built the room and I see the same problem with the view.
5. I've also noticed that the Builder is quite picky about windows in the room structure. The prompt to build a window is very distance-dependent and the sweet spot ends up being farther away than expected.
6. Don't know if this is a bug, but it also seems impossible to connect anything to the rooms either on top or bottom. Not sure if this is by design or what.
1. Last night I could not get the prompt to delete a room once I'd built it. Tried many times but could never find a position where it prompted me to Deconstruct it. Today I have different problems...
2. Plopped a room down on top of a mesa-like structure. Ended up with the dark red fern-like coral sticking up through the floor and other fauna kind of floating around randomly. I can delete all the windows but it tells me I can't delete the room because it has attached components.
3. The view from this room looks weird at night. At first I thought maybe it was because it was only partially submerged and close to dawn.
4. But I'm seeing the same behavior no matter where I build it. Teleported to the Koosh biome and laid some foundation to try it there. I'm seeing the same kind of flora-through-the-floor behavior with foundations. I built the room and I see the same problem with the view.
5. I've also noticed that the Builder is quite picky about windows in the room structure. The prompt to build a window is very distance-dependent and the sweet spot ends up being farther away than expected.
6. Don't know if this is a bug, but it also seems impossible to connect anything to the rooms either on top or bottom. Not sure if this is by design or what.
Comments