Think I just hit a memory leak crash, 3.5gigs memory used
Vahnkiljoy
Texas Join Date: 2015-01-11 Member: 200765Members
Was puttering around with my subs, exploring the forest biome when the game froze, I ALMOST attributed it to the seamoth crash but there was no seamoth sound, only the current biome I had just transferred into was playing but the game froze, it eventually closed on it's own from windows recognizing that it had stopped responding.
Upon checking task manager it was up to 3.5gigs of memory being used, I was playing on the highest quality graphics.
Upon playing some more it seems to be a new incarnation to the seamoth bug on highest settings, the seamoth sound doesn't play though any environmental biome sounds play while the game freezes, this time the memory used was at 2.6gigs after, hmm, 20 or so minutes of play, I will test again on recommended and report back if any crash/freezes happen. Task manager reports the game as running though.
Upon checking task manager it was up to 3.5gigs of memory being used, I was playing on the highest quality graphics.
Upon playing some more it seems to be a new incarnation to the seamoth bug on highest settings, the seamoth sound doesn't play though any environmental biome sounds play while the game freezes, this time the memory used was at 2.6gigs after, hmm, 20 or so minutes of play, I will test again on recommended and report back if any crash/freezes happen. Task manager reports the game as running though.
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