Tagging feature for alien comm

AmadAmad Join Date: 2013-08-07 Member: 186626Members, Reinforced - Silver, Reinforced - Shadow
edited November 2014 in Ideas and Suggestions
This is one of the things I'd still want to see in NS2 one day. Tagging? What on earth do you mean by that? Well, you all know how marine commander can select their units and order marines to attack a certain lifeform / structure? (Marines can see the visual attack sign on top of the target). How about we give something like that for the alien commander? Absolutely the most frustrating thing especially in pub games seems to be the early fights (from commander perspective), marines vs skulks. Even with proper communication the skulks seems to attack different targets because there's no visual signs who to attack first.

So, how would this feature work? How about giving the kharaa commander an ability to tag parasited marines / buildings. The icon would disappear as soon as the parasite would fade away. Not only would this feature help in public games but in competitive scene also. Surely there's people who can already communicate well enough to choose their targets quick and easy, but how about the lower division teams? Wouldn't such feature only help with their teamwork practice?

Just like a whole lot of other options in NS2, this one could be toggled on and off from the options or through some console command.

Or some talented person could make a mod out of this idea, would instantly put it in my server!

The included pic is just a quick photoshop but you get the idea. How about it?
2lj6uci.jpg

Comments

Sign In or Register to comment.