Player Names on Minimap
remi
remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
in Modding
I released a mod. It lets you see your team's names on the minimap.
http://steamcommunity.com/sharedfiles/filedetails/?id=246195029
Changes
- Trying to bring up the scoreboard with the minimap open will toggle the display of players' names on the minimap
- Parasited friendlies will show with a yellow name
- Inactive buildings will flash dark red when under attack
Tested with NS2+, Shine, Buy Menu Hotkeys, and Disabled First Person Spec. Only issue I know of is that this breaks the option in NS2+ to disable showing steam friends on the map. I can likely add some cross-support for that in if there is demand for this mod.
http://steamcommunity.com/sharedfiles/filedetails/?id=246195029
Changes
- Trying to bring up the scoreboard with the minimap open will toggle the display of players' names on the minimap
- Parasited friendlies will show with a yellow name
- Inactive buildings will flash dark red when under attack
Tested with NS2+, Shine, Buy Menu Hotkeys, and Disabled First Person Spec. Only issue I know of is that this breaks the option in NS2+ to disable showing steam friends on the map. I can likely add some cross-support for that in if there is demand for this mod.
Comments
GREAT job, remi!
lol! Who told you that?
It didn't play well with Marine vs. Marine though. All kinds of weird stuff happened. I fell below the map on connecting, the scoreboard flickered and some text strings were stretched out.
In an earlier version of this I changed parasited marines' icons to be yellow. It ended up making it a lot more noisy and so I took away that functionality and only kept the name turning yellow. Makes it less noisy overall.
The names over the icons can get noisy in big fights, but since everyone is moving around the names diverge pretty quickly. This is also the reason I have it on a toggle--so that you can check who someone is when you need it, and disable it when you want less clutter without going into any menu.
I'd also like to make my mod more compatible with yours (we are overwriting some of the same files). Right now both can be loaded, but a few NS2+ options end up getting disabled by my mod.
player names bugged
The server runs NS2+, Shine, NS2Stats (Shine), Mineshaft fix, Pregame Plus, jambi and kodiak.
Some quotes:
the moment i hit show player names every single skulk on the map stops moving
some skulks show color blue and some are red
it sometimes just refreshes and works again
You can also grab a full log by closing down NS2 and grabbing the file at %appdata%\Natural Selection 2\log.txt
If you or your players could do that, it would give me all the info I need to debug this.
@Psyke Nice change to the minimap. Cool feature. Would you mind if I adopted your work? Credit given were credit is due of course.
Here are two screenshots of the console when the error occured. Does this help?
console1
console2
Another player on my server posted his logfile on Dropbox. It's 90 MB though so be warned. I can shorten it for you if you want.
logfile
My preference would be to find a way to make our mods work together on this, but if that's not going to be possible I'd rather see it integrated than not. Feel free to message me on Steam.
It sure does. What is the max number of players on your server? This indicates it is for the 35th client, which I thought wasn't possible.
edit: Oh, did you have tons of bots on here?
edit2: Or maybe my assumptions of what a clientIndex could be are just wrong.
No bots and it's a 24-player server. There were some ghost skulks on the map though.
Is there a technical reason for removing the toggle?
Mod is updated with fixes for the issues you were reporting @SupaFred and putting an option in the menus to enable/disable.
Let me know if you run into any more issues.