Ns Stats

ECA_ShocK-TroopeRECA_ShocK-TroopeR Join Date: 2002-12-24 Member: 11472Banned
Hey every one,

if you dont like reading skip to the bottom.

im wanting to make a real time stats program for NS (similar to hlstats, but very much better)

here is what i was thinking:
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* stats reciever (for logs to be sent to):
  - LINUX: un-compiled (perl or php (or such))
  - WINDOWS:  compiled (C++, Delphi or VB (or such)
* viewing engine (for players to view stats):
  - LINUX: php/mysql/mssql/ibase
  - WINDOWS: asp/mysql/mssql/ms access (preferably not access)
* server stuff:
  perhaps a MM addon for added stats abilities, ie shots fired, damage delt, bites, accuracy, etc (similar to statsme)
* languages:
  i would like this be be multi lingual
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what im getting to is:

it would be a HUGE task, think about it, probably over 50,000 lines of code for recievers and viewers put together. what i would like is a stats program that people can use just on a lan with friends (hlstats can be difficult to install for some people, with perl, dbi, mysql, php on windows) and for internet servers with hundreds of players.

the multi lingual feature i most certainly wouldnt be able to do, i only speak english and jibberish.

I run octane design (www.octane-design) therefore could host the website for free, and am adept with php, asp, sql engines, and access. i am not however very good with command line perl, or c++ (i can do this, just not very well)/compiled VB. i can do some delphi but dont have mySQL modules for it. I cant do very much with sockets in php (only basics) or with asp. I havent dabbled in MM coding.

what i need is maybe 5-15 people to work on this with me.
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I would think that you would know one of the following:
* C++ or delphi ( + sql), kylix, or VB
* Perl
* php (sockets and/or sql)
* asp (using record sets, custom components, sockets, etc)
* graphic design
* act as a translator (im not so worried about german as i can easily get someone to do this for me, im thinking french, spanish, others i cant think of right now)
* anything i missed
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dont really care what country you in, as long as you have Instant messaging, can speak fluent english.

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for those who dont like reading:
i want to make a multi platform, powerful stats program for NS, and need people to help.

look above if you want more info, esp the code sections

Comments

  • ECA_ShocK-TroopeRECA_ShocK-TroopeR Join Date: 2002-12-24 Member: 11472Banned
    another thing, i would need log files to feed the stats, from online servers.

    also perhaps a list of all events that can occur from the developers, or someone who played with them all
  • ECA_ShocK-TroopeRECA_ShocK-TroopeR Join Date: 2002-12-24 Member: 11472Banned
    please PM, email, instant message, or post here if u can help. or just tell me what u think of the idea, it would be much appreciated
  • ECA_TelECA_Tel Join Date: 2002-12-24 Member: 11465Members
    Looks wicked. I wish i could program cause i would really wanna make something like this. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • ECA_ShocK-TroopeRECA_ShocK-TroopeR Join Date: 2002-12-24 Member: 11472Banned
    I added an PHP-Nuke site at:
    <a href='http://octane-design.biz/projects/ns_stats/' target='_blank'>http://octane-design.biz/projects/ns_stats/</a>

    im still looking for some help
  • T_RATT_RAT Join Date: 2002-12-17 Member: 10967Members, Reinforced - Gold
    Hmm they probably dont want stats as theres no score or anything for marines.
    But i have no idea.
    Would be kool just to have a accuracy or effiancy stats. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
    Would be alot of work i imagine.
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    I know Flayra was very interested in stat programs for balancing purposes.

    People were trying to adapt PsychoStats for NS to this end. I believe the next version of PyschoStats will fully support NS, but i'm not sure. The thread was in the server forum. If you look in there you could find who was working on it and see if they're interested in helping (or see if you can help them).
  • LarofeticusLarofeticus Join Date: 2002-10-30 Member: 1764Members
    actually, score <i>is</i> kept track of for marines, it just isn't displayed on the score table, if you type stats you can see all players have a frag count
  • T_RATT_RAT Join Date: 2002-12-17 Member: 10967Members, Reinforced - Gold
    Didnt know that.
    Wish i didnt know, as i will check from time to time now.
  • ECA_ShocK-TroopeRECA_ShocK-TroopeR Join Date: 2002-12-24 Member: 11472Banned
    edited January 2003
    i know there is phsyco stats, i dont want static, i want REAL TIME

    it is good to see how you are ranked compared to other players on the server, get some awards for using some wespons, stats are ALOT of fun, especially when realtime. At a lan i am admin at, and have servers at, we will spend alot of time (and lots of enjoyment) seeing who is dong better on stats, who is the best with the guns, and it makes you a better team player, you want to do well and you need your team to do it. you cant go and rambo off and do well usually, and if you do do well, then y cant your team mates come and join you for some action??

    psyco stats is not written just for ns, noobs cant use it very well, what i intend is something that will be easy to use for people on different levels, and will have different programs/databases for people on different levels. IE: simple to use, real time, quality stats for ns.

    for example i dont think that psyco stats can see how many buildings have been built, and that sort of thing, these are ns specific, and while they may add COMPATABILITY for ns, they are still a general hl (esp cs) stats engine.


    [EDIT]
    i forgot to add this:
    i already have the mySQL schema, and access DB. and i have php+mysql taking stats (yes, actually recieving and doing some parsing) rather than hl stats with perl+dbi+mysql. its not very hard to get up and running with php and mysql at all
    [/edit]
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