NS2 with Occlusion Rift
Pappy3D
Join Date: 2013-02-11 Member: 182985Members
Join Date: 2013-02-11 Member: 182985Members
Comments
EDIT: jk, here it is
1. Stereo 3d rendering issues (graphical artifacts and decreased performance)
2. Rubber-banding and any other kind of unexpected player manipulation is extremely nausea-inducing. Happens a LOT in NS2 and you may not even notice sometimes.
3. In basically all FPS games, you run at super-human speeds which feels completely ridiculous in VR and also increases nausea. NS2 makes this worse with super-fast alien life forms.
And even if you were able to overcome all these things and not feel nausea...
4. A player with a keyboard, mouse, and normal monitor will have a tremendous advantage over anyone trying to play NS2 "in virtual reality" where the more immersive you make it, the worse you are able to compete against someone who doesn't have your limitations. Yes limitations. No VR hardware available any time soon will let you turn and aim as quickly or as accurately as someone using a mouse and keyboard exclusively.