Font sizes too big at lower resolutions

rook2pawnrook2pawn Join Date: 2008-07-03 Member: 64552Members
edited January 2014 in Technical Support
j9MubuR.jpg

I play at 640x480 because I really can't afford dropping frames during the heat of combat... but look at the font when you select a server... So ridiculous.

Comments

  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    edited January 2014
    Moved to technical support

    Also, there are no plans to fix this AFAIK, (i've asked multiple times) as it would be just too much work supposedly.
    There are text wrapping issues with 4:3 aspect ratios (Mostly old CRT monitors use this ratio)
    I think if you compared between 640 x 480 resolution and say something that doesn't have issues of text wrapping like 1280 x 720, you'd find there was a negligible FPS difference if you are using low settings (looks like you are) and your computer wasn't dealing with already very low fps like 30 (which you look like you aren't)

  • current1ycurrent1y Join Date: 2003-12-08 Member: 24150Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, Subnautica Playtester
    edited January 2014
    @rook2pawn This is how I fixed the issue back in 2012. I was more worried about in game font sizes but it also fixes the scoreboard.

    http://forums.unknownworlds.com/discussion/comment/2050206/#Comment_2050206
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    Thanks currently
    Theres also this : http://steamcommunity.com/sharedfiles/filedetails/?id=150114686
    but idk if it works for the server browser
  • rook2pawnrook2pawn Join Date: 2008-07-03 Member: 64552Members
    edited January 2014
    current1y wrote: »
    @rook2pawn This is how I fixed the issue back in 2012. I was more worried about in game font sizes but it also fixes the scoreboard.

    http://forums.unknownworlds.com/discussion/comment/2050206/#Comment_2050206

    Wow. that was amazing!

    Y6D8Hqe.jpg

    Edit: Ugh, won't let me play. The single modified font means "Your game cache files do not match the servers"

    Had to go back to the horrible nonscaling fonts.
  • current1ycurrent1y Join Date: 2003-12-08 Member: 24150Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, Subnautica Playtester
    edited January 2014
    Did you use the mod and edit the files at the same time? If so check to see if one of the methods is the the problem. Maybe it will pass one I dunno..

    I was told by samus that the font files are not consistency checked so editing those shouldn't have been a problem. Are you sure consistency checks are stopping you from doing that?
  • rook2pawnrook2pawn Join Date: 2008-07-03 Member: 64552Members
    current1y wrote: »
    Did you use the mod and edit the files at the same time? If so check to see if one of the methods is the the problem. Maybe it will pass one I dunno..

    I was told by samus that the font files are not consistency checked so editing those shouldn't have been a problem. Are you sure consistency checks are stopping you from doing that?

    Yes I am only saving the font file (*.fnt), and just the agent small font. Looks great.
    But when I load into a server, it fails consistency. When I replace the modified one with the big ugly one, consistency passes.
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
    edited January 2014
    rook2pawn wrote: »
    current1y wrote: »
    Did you use the mod and edit the files at the same time? If so check to see if one of the methods is the the problem. Maybe it will pass one I dunno..

    I was told by samus that the font files are not consistency checked so editing those shouldn't have been a problem. Are you sure consistency checks are stopping you from doing that?

    Yes I am only saving the font file (*.fnt), and just the agent small font. Looks great.
    But when I load into a server, it fails consistency. When I replace the modified one with the big ugly one, consistency passes.

    Don't just replace the files ...

    Open the launchpad.exe, create a new Mod (name it whatever you like), copy all modded files with correct folder structure into output like you would do it into the ns2/core folder.

    Test it via launch game.

    To be able to use it yourself normally you have to publish your mod to workshop via publish, then subscribe to it and hf.

    Edit: Samusdroid already did this for you: http://steamcommunity.com/sharedfiles/filedetails/?id=211661390
  • rook2pawnrook2pawn Join Date: 2008-07-03 Member: 64552Members
    the folder the file is contained in is SteamApps\common\Natural Selection 2\core\fonts

    But when I create a new mod in launchpad it only provides a \source directory... nothing resembles that in the "SteamApps\common\Natural Selection 2" directory. How to do this?
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
    edited January 2014
    rook2pawn wrote: »
    the folder the file is contained in is SteamApps\common\Natural Selection 2\core\fonts

    But when I create a new mod in launchpad it only provides a \source directory... nothing resembles that in the "SteamApps\common\Natural Selection 2" directory. How to do this?

    You would have to create a fronts folder in \output and place all modded front files into that. But nvm just use the mod of samusdroid, he allready did all this for you and other ppl with low resolutions.
  • rook2pawnrook2pawn Join Date: 2008-07-03 Member: 64552Members
    rook2pawn wrote: »
    the folder the file is contained in is SteamApps\common\Natural Selection 2\core\fonts

    But when I create a new mod in launchpad it only provides a \source directory... nothing resembles that in the "SteamApps\common\Natural Selection 2" directory. How to do this?

    You would have to create a fronts folder in \output and place all modded front files into that. But nvm just use the mod of samusdroid, he allready did all this for you and other ppl with low resolutions.

    Ah, samusdroid mod works great! Thanks.
Sign In or Register to comment.