Server behind a sticky dynamic IP?
AlphaWolf
Join Date: 2003-01-11 Member: 12175Members
<div class="IPBDescription">Not sure how the server browser finds servers</div>I have a sticky dynamic IP address (rarely changes) where I am thinking of deploying a server (fast, reliable, yet cheap pipe) how practical is it to run a server on such a setup? Namely, say something changed, how does the server browser keep track of that kind of thing? Would I have to manually update the IP address if it changes? I've never actually hosted a game server before, wanting to do this as a fun project, plus giving back to the NS community that has given me free access to servers all these years.
If they allow DNS instead of just an IP, that would be great.
If they allow DNS instead of just an IP, that would be great.
Comments
I haven't tried to use "-ip domain" whether it works. Also sites that track should track you by that domain hopefully unless NS2 does some resolving when it adds your server to the masterlist, changing the domain to your IP. I've yet to try that so not sure! Will try today since I am finalising my server settings.
example of ip resolution:
no-ip domain name -> ip
ip -> isp's ip-specific hostname
isp's ip-specific hostname -> ip
Simple fix, if you're tech savvy: write a script that periodically checks if the IP has changed, and restarts the server if it has.
Does the master server pick up whatever public IP it came from, and then add that to the server list it distributes? Or do I have to tell it what my public IP address is?
Maybe add the option "-dns hostname.xyz.com" so people can see hostnames in their serverlist instead of ip's that (in some cases) change often.