co_courtyard Alpha 1.02

2»

Comments

  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Awesome! Looks like marines can't get out of their base either way. I think it's because they don't get into courtyard easily enough/can't hold it. I'm going to change back spawns, add a (fast) middleway between court and Terminal, and fix the LoS in Junction, the collision in RR and the vent in Bar.
    Someone mentioned weird collision in souther access. While it's only a tube atm, any information is helpful.

    "We don't need court, that's why we are playing courtyard!" :D
    made me laugh^^
  • ObliviousSightObliviousSight Join Date: 2012-09-07 Member: 158306Members, Reinforced - Shadow
    That weird collision was at the pile crates to the east of the southern access to the courtyard area, if my memory serves.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    I'm gonna check it.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Internal build Alpha 1.02 finished.

    Changelog:
    - Fixed collision in ReadyRoom
    - Boxes between southern/central not floating anymore (could not reproduce collision anomaly, btw)
    - Moved CC (Pic 1)

    The last one is supposed to get marines into combat quicker. I'm not sure how/whether to address vent gorging. This leaves me with a crazy long LoS (ca 60 metres) (Pic 2), which will be addressed next, in 1.02b.

    bbb25ba081c0770552edd358aa48a1.bmp

    6bf0abd7d2c891aefebe34e5d8a397.bmp
  • FlaterectomyFlaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    It looks like the command station can be sniped from pretty far away in that corridor, now.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Yes. That's the ridiculous line of sight that's going to be fixed soon(TM). I'm more worried about gorges in that little vent in Junction. We'll see

  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    1.02b LoS reduced by adding a door. Altered corridor to be shorter.

    Still get some glitching



    If anyone has ideas about how to prolong the way between Locker and Court, please post them!
  • Rudy.czRudy.cz Join Date: 2012-02-13 Member: 145410Members
    I like watching your progress. I remember You, posting the idea of co_Courtyard a while back, then picking up the challenge to make it by yourself until now, when are you actually releasing the map to the public.

    This is is really great! Good job :)
  • FlaterectomyFlaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    And he's also a regular at the Sunday night playtests, Archie, unlike some people. :P >:D
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Rudy.cz wrote: »
    I like watching your progress. I remember You, posting the idea of co_Courtyard a while back, then picking up the challenge to make it by yourself until now, when are you actually releasing the map to the public.

    This is is really great! Good job :)

    Thank you! I don't do as much as I'd like to, though :\
    And he's also a regular at the Sunday night playtests, Archie, unlike some people. :P >:D

    Well, it's entertaining and you actually get to play some different maps than the vanilla maps all the time^^
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Improved the outside of Terminal. Not perfect, though, no lighting yet and I think you can still see the RR and some holes.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Small update: New mod id. Search for co_courtyard and go for the one last updated Dec 29.
Sign In or Register to comment.