DX11 357 multiscreen fullscreen bug (very serious)

virinixvirinix Join Date: 2013-06-21 Member: 185640Members, Reinforced - Supporter, Reinforced - Silver
There is a bug that only appeared with 356/357, that only occurs when playing NS2 fullscreen on DX11 mode with multiple screens (6 in my case). NS2 doesn't trap the mouse cursor during map loads/main menu gui, so if you click on something on another monitor during this time NS2 locks up whichever screen is on, and only killing ns2.exe fixes it. There is no way to get back to ns2 after making the mistake. If ns2 is set to windowed mode then ofcourse there is no issues. Anyways im posting this because I've killed the ns2.exe process at least a dozen times today already. And what is worse is that for people with 2 or less screens, there is no way to get back to your desktop without rebooting your computer (ns2 locks up screen task manager spawns on, no way to kill process). In other words, a top priority bug. My friend would like me to add that 'all of his friends' now have a 'killns2.bat' batch file to kill ns2 when it does this (it's that bad of a problem) on one of their screens. Please fix immediately.

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