Exo beacon and fade vs structures

SolaritySolarity Join Date: 2012-11-13 Member: 170515Members, Reinforced - Shadow
I think exo beacon removed part of the
tactics of the game of forcing a beacon in order to save a hive or kill an exo. It also makes it harder for aliens esp onos to get out of a base before the beacon goes off.

Another thing, it feels like fades are really weak against structures. While I tell slulks to kill RTs, trying to kill a beacon machine, pg, or a power node seems to take forever.

Comments

  • GlassesGlasses Join Date: 2010-01-11 Member: 70056Members, Reinforced - Diamond
    Nah, I think it's good now. In case aliens get screwed, few aliens can harass marine Command Center and hope that Commander calls the Beacon so the hive can be saved for while.
  • GlassesGlasses Join Date: 2010-01-11 Member: 70056Members, Reinforced - Diamond
    Nah, I think it's good now. In case aliens get screwed, few aliens can harass marine Command Center and hope that Commander calls the Beacon so the hive can be saved for while.
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