Compiling to Death
Gamerkatze
Join Date: 2012-06-27 Member: 153711Members
Join Date: 2012-06-27 Member: 153711Members
Comments
what is this then ?
again this shows up all the time.
It recompiles, so far i know, every shader 'again' on a new patch to be sure they are all correct. AND we get more and more shinies to compile right?
Same with GUIBASIC, but It is however being loaded when needed, as GUI items are intentionally not precached. This shouldn't cause any hitching at all.
Now.. if you can show me a screenshot or log.txt of the game "compiling" any shaders while playing a game (people are dying etc) then there's something to be concerned about.
Until then.. this is typical behavior?
Not speaking about long loading times, BTW, thats a separate matter and should be in a different thread, with a link to a pastebin of your log with enabled while loading a map