Skulk - is now faintly gnarling in regular intervals when idle, which can be heard by marines
zeep
Join Date: 2002-11-01 Member: 3367Members
Omg this is getting worse. Why not remove silent walking altogether if you plan to nerf the Skulk's stealth aspect?
I always thought it was one of the Skulks merits to be able to be silent and wait for a prey. Now you've just taken away that ability. Guess it's less stealth and more run & gun then.
Talking about fixing stuff that isn't broken.
I always thought it was one of the Skulks merits to be able to be silent and wait for a prey. Now you've just taken away that ability. Guess it's less stealth and more run & gun then.
Talking about fixing stuff that isn't broken.
Comments
So its phantom for silence or aura for noisy scouting with no surprise head drops....
The one sound mechanic that really should be put in though is the skulk panting for when you're moving fast. It was so cute too.. =D
Then after a few secs on stationary, they go completely silent as before.
* just saw that 253 is out...no idea if this subject has changed in that build, but gonna find out now.
There's this other game i used to play, Red Orchestra2, that does the same thing. It makes your character shout out random stuff at random times, completely destroying any sneaky / stealthy advancing you're doing. End result, hardly anybody sneaks around, it's mostly running & gunning.
Can't wait for a "Hush now Aliens! Mod".
Or a hold breath button as new feature.
Yay, more buttons! Like it's not enough already pressing forward+left+crouch+two different commands for "dash forward" with fades.
I bet it would sound like Beethoven's ninth symphony when applied on a piano.
It seems to depend on the moment you start "idle-ing". Like a timer that still count because you were idle 1sec.
-Sec 0 -> 1 = idle, timer starts.
-At second 1+ you start moving, timer reach 0 (Say at 1.5), and the marine hear you; turn 180 degrees... and we're... f... ... back to the "jumping beans" contest.
At least you don't have randomly pitch shifted skulk meowing when you're in a vent as a female marine. I still have no idea what the fuck was going on with that build.
Yeah I've had this quite often, no direction to the noise and it doesn't seem to get quieter or louder when I move around.
So it won't make that sound when sneaking or standing still, whether you have Phantom or not?
http://www.naturalselection2.com/reinforced/