Anybody else think the shift echo effect needs an update?
aeroripper
Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
Essentially it would replace the sort of weird looking sinking effect, with the same 'charge-up' where it gradually fades into non-existence, then disappears in a flash. When it reappears it starts to fade in, then another flash and its there. Would be much cooler than the current implementation. I'm imaging something like the capital ship warpin from eve online, except more alienly:
starts @ :10
starts @ :10
Comments
Thats exactly what happens. Why would we change it so something less 'real'?
It would look more like that if there wasn't the outline around it that makes you see the full structure in the ground regardless.
*One structure at a time,
*Can't program it. As each move is a step by step style.
*No selection between same 2 buildings.
*Hardcoded key doesn't help either.
then lets only remove the outline when the effect is in progress?