I Know It's The Holiday Season,
MMZ_Torak
Join Date: 2002-11-02 Member: 3770Members
<div class="IPBDescription">But....</div> The Commander is not Santa Claus. He is not here to hand out gifts, or follow your orders. He is the Commander. He tells You what to do. He decides who gets an HMG. The commander is the boss, and if you can't get used to that idea, don't play marines. I enjoy playing marines but I rarely do because it only takes 1 or 2 idiots to totally ruin a marine team. For example, me and 2 other marines are enroute to siege a hive. Along the way we come accross a lone res chamber. These to Rocket Surgeons whip out their knives and begin to go to work on the res chamber. I say over chat "The commander wants us to go set up a phase gate and siege outside the hive and you guys are just telling every alien we are here". Their response? "slice slice slice slice". OK now the res chamber goes down and these idiots finally catch up to me building the phase gate. Seconds after that, every skulk in the joint is on top of us. The idiots response? "Comm we need HMG's!!!11" Scenerio 2: Once again I find myself enroute to siege a hive with 2 Rhodes Scholars, we get to the entrance of one of the hives and it's blocked by a wall of lame. I start to build the TF the com placed. What do our pulitzer prize winners do? Why empty their lmgs into 3 OC's guarded by 5 DC's and spam for ammo. The idiots response? "Comm you suck we need ammo." Totally pointless. Sooner than you can say "Don't do that, they will know we are here" every skulk on the map is eating my liver."
Listen to the comm, stay in a group, don't pester the comm with your wish list and if you lose it's no ones fault but the comm's.
Listen to the comm, stay in a group, don't pester the comm with your wish list and if you lose it's no ones fault but the comm's.
Comments
DON'T. EVER. Shoot an aliens structure unless you know you are ALL ready.
The number of times I've seen Rambo Newb™ spam his LMG into the first Rez tower he sees, bringing hordes of Skulks & Fades down upon a whole kill team because he r teh mast0r... pfft.
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bind "x" "say_team SHUT THE @#$@ UP."
bind "c" "say_team DONT SHOOT ANY BUILDINGS MORON!"
1) IF avialable, get the comm to give you a jetpack, if its not possible you're gonna have to run fast
2) Stock up on some ammo (you're gonna need it)
3) Head towards their current hive (or one of the two that they have)
4) Jetpack past or hurdle any defenses they have (try to keep as much health as pos, if you are running low, request a medpack)
5) Get into view of their hive
6) Shoot the hive once with your pistol, here comes the "Our hive is under attack"
7) Just wait for most of the alien team to head back to their hive and annihlate you, shoot skulks
8) repeat step 6 until you die
during this, your commander will be able to control a lot of the map because the aliens will be fixated on you, because as far as they know, you will be unloading your LMG into their hive (whereas you are only firing 1 pistol bullet every 30 secs into it, making it flash read with warnings)
just a tip for any marine who can aim and wants to stop an alien attack.
Anim.
1) IF avialable, get the comm to give you a jetpack, if its not possible you're gonna have to run fast
2) Stock up on some ammo (you're gonna need it)
3) Head towards their current hive (or one of the two that they have)
4) Jetpack past or hurdle any defenses they have (try to keep as much health as pos, if you are running low, request a medpack)
5) Get into view of their hive
6) Shoot the hive once with your pistol, here comes the "Our hive is under attack"
7) Just wait for most of the alien team to head back to their hive and annihlate you, shoot skulks
8) repeat step 6 until you die
during this, your commander will be able to control a lot of the map because the aliens will be fixated on you, because as far as they know, you will be unloading your LMG into their hive (whereas you are only firing 1 pistol bullet every 30 secs into it, making it flash read with warnings)
just a tip for any marine who can aim and wants to stop an alien attack.
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The whole point of this thread is that the Commander is in charge. It is counter productive for marines to make demands of the comm at all. One can suggest a possible course of action to the comm and if the comm likes the idea then great. To "get the comm to give you...." is the wrong attitude. It's so funny to be standing around marine start and watch as no one takes the comm; but once someone does, watch the orders start flying in. Comm we need jet packs, welders HMG's, a Big Mac, Large Fries, Super Size Coke...
Moreover, Marines can spot trouble collectivly better than a commander. I will often ask for a welder, so I can fix a phase or something. I usually give an explanation to the commander, but sometimes I don't. If they know I am trustworthy, they will generally give it to me.
So, yes, the commander is in charge, but he can't be everywhere at once. Sometimes you just have to trust that your marines know what they are doing.
Unless you keep shooting a hive it will stop flashing, and all this achives is grouping up aliens at their own hive for healing and a coordianted assault.
What's a rocket surgeon? <img src='http://www.unknownworlds.com/forums/style_images/1/icon9.gif' border='0' alt='user posted image'>
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This was something I made up as a sarcastic joining of the two terms "Rocket scientist" and "Brain Surgeon" that are used to describe the exceptionally dense.
The sad thing is I've been ejected more than once for having more than 100 res. The marines start whining "OMG look at all those RES the comm is a noob, eject him" Never mind the fact that you need 300 res to equip a team of marines with HA HMG and Welder. Also alot of marines dont realize that having 2 HA HMG is worthless unless they are very good at the game and understand the "weld each other" concept. They usually go in opposite directions and completley ignore their WP. A lone HA/HMG can be killed by 3 skulks. Once his armor is at 0 hes just a slow bag of meat. People dont want to listen to the COMM cause most of them think they know better.
PS and wouldnt a rocket surgeon be really smart? I mean its a rocket sientist and a brain surgeon in one?
By the way, most comms appreciate recieving INFO... not DEMANDS. Decent comms can make their own decisions as long as the marines can communicate intelligently and aren't drowned out by whining.
Unfortunately, good teamwork is scarce, at least in the pubs where I play. Someday I need to get into more competitive clan games where this won't be as much of a factor.
I suppose I should say something on-topic .... I agree that people shouldn't demand stuff from the commander. The commander is the *only* marine with anything resembling the "big picture" of the game, so he knows best. Obviously, there are exceptions, like if the commander is a rank amateur and just doesn't know what he's doing, in which case helpful suggestions and information from his team are what's needed. It annoys the heck out of me to hear people demanding stuff from the comm. Not only is it counter-productive, it's just downright rude and presumptious. Another reason why I tend to jump through the alien door in the ready room.
oh and btw,
This is how I see the two teams matching up: Marines need teamwork to win, Aliens only need teamwork to beat a well coordinated Marine team. This is the reason for the disbalance noticed in many games. It a fault with the players not the mod.
Its fairly simple and its very effective, just think about it maybe ?? who knows you might find a use for it in a game one day.
oh and btw,
This is how I see the two teams matching up: Marines need teamwork to win, Aliens only need teamwork to beat a well coordinated Marine team. This is the reason for the disbalance noticed in many games. It a fault with the players not the mod.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Dont automatically blame the COMM for the loss. I've COMMed plenty of times where 1 skulks eats 3 marines trying to secure messhall or some other wide open space. In fact Ive had games where the marines AIm was so bad I had to get out and do things myself. Its pathetic when the COMM is the only one who scores a kill in the first 5 minutes of the game...