Some ideas for marines

Idols11Idols11 Join Date: 2013-07-22 Member: 186295Members
Ok heres some ideas for new features for marines.

1. A BOMB

This is a bomb you can buy at the armoury. Once you plant it, it takes 15 seconds to explode. It destroys all alien structures in the blast radius with the exception of the hive. The idea is 3 or 4 marines could get bombs, rush the alien base and cause devastation.

Once the bomb is armed, the aliens have a chance to destroy it before it detonates. This means marines have to protect any bombs they have planted.



2 A TELEPORTER RELAY

This is a relay you can buy for a cost. Once you deploy it, all marines in the game instantly teleport to the relay. You could use this to rush a hive - get one marine to ninja his way into the hive, plant the relay and the whole team teleports in. Also you could protect a base that the aliens were attacking.

Im aware that the commander can use a beacon at the obs, but thats limited to ur main base.



3. A STEALTH SUIT

You pay for this upgrade at the proto lab. You are invisible until you fire your gun, after which you go invisible again in 5 seconds. This is to give the marines the same upgrades as the alien team, who have cloaking ability.

Comments

  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited July 2013
    1) OP
    2) OP
    3) That could work.

    In order to keep it balanced Aliens should have a counter for a Marine tech/ability
  • Idols11Idols11 Join Date: 2013-07-22 Member: 186295Members
    Alright, what about some kind of blast-proof upgrade for alien structures to counter the bomb maybe.

    Not sure what the counter to the relay could be, maybe a signal-jammer type of thing that stops the relay working.
  • SkyPirateSkyPirate Join Date: 2012-02-19 Member: 146845Members
    I got a better idea lets give marines a suitcase nuke, all they have to do is walk into the hive and leave the suitcase walk away and BOOM! marine insta win! This game already have a shit ton of balance issues, if your gonna think of cool ideas for marines you need to counter act it with an alien ability, like when you deploy your teleporter and hive opens a wormhole and sucks you guys in. and that wouldn't be fun, would it?
  • NthaoNthao Join Date: 2013-07-22 Member: 186278Members
    I'll step in here for a sec,
    1. Shotgun rushes have already proven to be strong, adding bombs that drop and then people not needing to worry about holding said bomb will allow them to shoot and protect them too easily.
    2. There's those games in which the marines are losing and one guy gets a ninja phasegate; Aliens lose hive, marines get new station, rinse and repeat. Just letting a marine do that at all by himself is like throwing oil into a bonfire.
    3. Please read statement 2.
  • RoflcopterV22RoflcopterV22 Arizona Join Date: 2013-04-03 Member: 184616Members, NS2 Playtester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    1.OP, arcs would also become less useful
    2. Already implemented (power surge phase gate)
    3.Unlikely but might be possible with heavy balance
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