Keep your calm during the Steam summer sale - Players will be back (at least one will, anyways)
eliotmat
Join Date: 2002-12-01 Member: 10350Members, Reinforced - Shadow
Some have pointed to the recent low player counts as evidence that NS2 is dying. My advice is to keep calm.
I'm sure I'm not the only one that has taken a break from NS2 to try out some of the multiple purchases I've made during the summer sale.
I'll be back to NS2. I'm sure others will be as well. If anything, the steam summer sale purchases I've made helped me realize how great of a game NS2 actually is.
I'm sure I'm not the only one that has taken a break from NS2 to try out some of the multiple purchases I've made during the summer sale.
I'll be back to NS2. I'm sure others will be as well. If anything, the steam summer sale purchases I've made helped me realize how great of a game NS2 actually is.
Comments
Yes. Exactly!
You do get instances where the population does rise again after an important patch, but unless that patch has the "right stuff", it will just decline again.
Just most of the players who are considered 'veterans' are limiting themselves to gathers/pugs/scrims etc.
That would be at least half of the usual pub population, so in the current climate, nobodies left, just pubs are.... rarer.
Same, although starving is never a direct threat. You can always get food by being reckless or at the expense of sanity.
You could go Freegan... :-&
I've elected to take a break from NS2 for a few days because of this. I love teaching, but someone who is responsive and asking questions is unfortunately rare. I've run into more new annoying dicks than new good folks, and I'd rather just quit the game then let myself get pissed off at someone being a prick. Teaching also gets tiring when you're doing it every single game instead of actually playing- makes it feel like work instead of fun.
Add to that how games have become more a test of who sucks less instead of who is more skilled. It generally leads to my most hated game type- the game is decided within 5-10 minutes, but the winning team isn't good enough to finish it for a good 45 minutes. And the losing team is too obsessed with the 1/10,000 underdog comeback fantasy to concede.
But I'll be playing regularly again soon, maybe after the weekend (Since everyone who bought the game will have more time to play and flood servers again)
They didnt know any fetaure of the game, no maps, they are horrible skulks, ground lerks and have zero gamesense.
But cause theyr advanced gaming skills they know one for sure:
The one marine with 30-5 stats is a cheater.
Or the com sux.
Its hard to calm down these days most of the time.
Always blame the comm.
Oh noooo, light, hurts, sweat, thirst, pain, burns ... back to cave back to cave quick !
You can always kite some unfriendly mobs into each other and eat the resulting monster meat, but then you'll go nuts and the hallucinations will start attacking you.
NS2? Yeah... Yeah, imma right there, just, just lemme... Break window, crossbolt baddie, fall down, drop-assassinate baddie #2, blink behind baddie 3#, stab him, stop time, catch bullets -wait what were you talking about? No, hold on, I gotta...
I'm not sure many of the rookies will even hang around. They don't even get the concept of pressing a hotkey to view the map, nevermind attacking a PG before an Armory, no matter how often you tell them...
After all, you need to chum the waters for the big fishes =D. (All baby fishes do grow, just takes time, unless your already chum)
Then the whole mess is compounded by the odd "pro" and his buddies who join for a spot of pub-stomping, ruining the game even more. Once, one pro (who shall remain nameless) joined a rookie server we were in, got his pro buddies to eject the comm, took the chair and then did his own build.... way to foster the community. Another pro and his stomp-mate (who shall also remain nameless) also frequent rookie servers and just decimates the opposite side. This helps no one. The noobs/rookies on the winning side learn that you can sit back and do your own thing while one guy sorts everything out, and the losing side sees tons of progress wiped out by the arrival of the pro, suspects hacking afoot, and probably just rage quits right out of the game. And as expected by one of these scorecard bumpers, every time I've seen this guy get more than 3 deaths in a server, he ragequits.
These factors are probably why there's such poor retention of new players. There's a rise in player numbers when the game goes on sale, then the majority of them realize that the game is broken (based on their experience of 10v10) and they just quit, leaving fewer players than there were before the sale. And before anyone says, the game may be balanced for 6v6, but some sort of modulator must be implemented for larger servers - no one wants to join 12p server in the casual scene.
I wish there were non-rookie, non-pro servers around. Alas, the rookie servers get stomped by pros and the pro/clan servers get flooded with rookies. There just isn't enough of a player count for pros to bully casuals like this and expect them to take it on the chin and keep playing. People just get fed up and quit. The other thing is, I've never seen such pubstomping in any other online game like I have in NS2 -- I never saw pros in CS/BF2/MW2 stomping on pubs. They had their own elite servers and just played amongst themselves.
Well said.
Well said.