"Papers, Please" a steam greenlight game

SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
http://dukope.com/ <- Free beta, unzip and play

Trailer:

A Dystopian Document Thriller.

The communist state of Arstotzka has ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested

Simply put, a game that would seem to offer nothing but a dull desk job has quite a few surprises up its sleeve. Glory to Arstotzka.

Comments

  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    An interesting game, but a bit buggy in the beta. I've played and been docked for 'invalid birthdate' and 'invalid expiration date' when I could have sworn that I checked them, and they were normal. Also highly unforgiving with the artificial costs associated. Does get the 'grim soviet death-camp' feel across, but if you get at all significantly ahead, it throws conditions at you to drain the savings back to zero (or less). Played through a few times, and no matter if you do terribly or are awesome, it will artificially 'rubber band' any progress you make with sick family members and what I can only assume are false-positive pay-dockings.

    Needs to bring back the documents or otherwise show what you missed (exactly) to make things feel a bit less like the game is cheating. Likewise, not throwing multiple 'family members sick and need medicine' at you a few months in a row (with food and heat paid for every month), just because you've managed to save up $50.
  • dragonmithdragonmith Join Date: 2013-02-04 Member: 182817Members, Reinforced - Diamond
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Cool idea and played through it a bit. Has a few unintuitive and/or tedious actions though. For example, it took me a while to figure out how to get the 'search' ability to show up, especially for the guy without any documents (instead had a staring contest with him until the day ended). It'd also be nice if different actions generated different values of money (e.g. Accept/Reject = Standard, but correctly Detaining = Double).
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    To be fair, it did show you how to ask for missing documents on the second or third day in the 'letter' (click on the rule in the book, click on the desk in front of them). The 'scan' ability is an extension of this. Click the rule in the book, click the nationality on the passport.

    Really the more annoying bit is that you have to sort through the rulebook quickly, much of the time, even if you know what's wrong. I just leave it set at the 'basic rules' most of the time, unless a seal is wrong, or to check the issuing-city if I don't recognize it as a valid one.
    More annoying is the stuff they DON'T mention... like that Aztotzkan citizens' ID cards contain a DOB, height and weight that also need to match. It's there in front of you, but you never really think to check it (as they're the only ones who have it) until you start getting pay-docked. Same with the 'sex'... some of the portraits are very ambiguous until you learn who is meant to be male/female, and which names are masculine/feminine.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    edited April 2013
    Talesin wrote: »
    To be fair, it did show you how to ask for missing documents on the second or third day in the 'letter' (click on the rule in the book, click on the desk in front of them). The 'scan' ability is an extension of this. Click the rule in the book, click the nationality on the passport.

    Really the more annoying bit is that you have to sort through the rulebook quickly, much of the time, even if you know what's wrong. I just leave it set at the 'basic rules' most of the time, unless a seal is wrong, or to check the issuing-city if I don't recognize it as a valid one.
    More annoying is the stuff they DON'T mention... like that Aztotzkan citizens' ID cards contain a DOB, height and weight that also need to match. It's there in front of you, but you never really think to check it (as they're the only ones who have it) until you start getting pay-docked. Same with the 'sex'... some of the portraits are very ambiguous until you learn who is meant to be male/female, and which names are masculine/feminine.
    Yeah, I figured it out by looking at the even more blurry/pixelated picture in the rule book, but it just seemed a very unintuitive approach in general. I've rather have the options (interrogate, fingerprint, search, detain) available at all times and just get docked if I improperly interrogate/fingerprint/search/detain someone. There is already a trade-off between time spent getting it correct and getting the largest number of people through the checkpoint, so it seems silly to also have to also have to run through hoops to get the proper actions to show up.

    Ironically, I picked up on the checking sex, DOB, height, and weight more quickly than the no-document checking mechanism. After seeing the numbered bars in the background and the kg in the bottom right, it seemed obvious that it would be an effective way to check for forgeries/fakes. For sex, I found comparing the M/F line with the person's face to cause you to ask them if they were male or female. However, if we had the search function available at all times, you could easily pornoscan them and figure out their sex immediately. There was one person who I was sure was female until a search detected that he had clearly 'dude' body parts.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    Are you going to put the link to the greenlight page ?

    http://steamcommunity.com/sharedfiles/filedetails/?id=138290904
    It's the 2nd link on the page I linked.
    Talesin wrote: »
    Needs to bring back the documents or otherwise show what you missed (exactly) to make things feel a bit less like the game is cheating. Likewise, not throwing multiple 'family members sick and need medicine' at you a few months in a row (with food and heat paid for every month), just because you've managed to save up $50.

    I didn't really experience this rubberbanding feel at my 2nd playthrough. My first was terrible but even then no one died because it had so many stages before they actually croaked. On my 2nd I barely scraped by but always managed to get all the necessary things to keep family perfectly "ok". Can't say it made things worse or more expensive just because of that.
    It'd also be nice if different actions generated different values of money (e.g. Accept/Reject = Standard, but correctly Detaining = Double).
    I agree with this, since detaining takes significantly more time It's always better to just reject them on the spot instead. I imagine the dev will add some kind of mechanic where suicide bombers will jump over the wall if not detained correctly.

    The only gamebreaking bug I got so far was when I got nothing but a plastic ID card I couldn't stamp. Asking for passport didn't work because Astotzka citizens only need a valid ID. Luckily it saves each day so I just had to restart a bit back. It helped a lot to have a screenshot of the entire rulebook on my 2nd monitor since memorizing fake countries, cities and districts correctly was just a nightmare.

    I loved the idea of checking the news for names and portraits, actually managed to detain a criminal that showed up by investigating the newspaper and his face. Upcoming feature (release version) is a box you can unlock with a key to draw a tranq gun and a regular gun to shoot people going over the wall. I can't find the youtube of it right now though.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    First rule (basic rules) is that everyone needs a passport. Aztotzka citizens just don't need an entry ticket/permit/work permit. May have needed to compare the verbal record against the rule book, if asking for the passport didn't work.

    Played through a few times now, intentionally letting certain people through. Early on, the 'warnings' are just to cover for new players; later on, they let you choose to let someone through who should be rejected, based on their documents, with no penalty. Some reward you (and not just the guy trying to bribe his way in) with what appear to be collectibles... possibly making room for achievements, a warm feeling/other effects at the end of each day, or a Good End+ ending in the full game.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Talesin wrote: »
    First rule (basic rules) is that everyone needs a passport. Aztotzka citizens just don't need an entry ticket/permit/work permit. May have needed to compare the verbal record against the rule book, if asking for the passport didn't work.

    Played through a few times now, intentionally letting certain people through. Early on, the 'warnings' are just to cover for new players; later on, they let you choose to let someone through who should be rejected, based on their documents, with no penalty. Some reward you (and not just the guy trying to bribe his way in) with what appear to be collectibles... possibly making room for achievements, a warm feeling/other effects at the end of each day, or a Good End+ ending in the full game.
    Ah didn't notice that. It would be nice if instead of instantly penalizing you for mistakes, they have a summary at the end of the day that shows which ones you got right/wrong and penalizing you accordingly. It seems weird to have someone checking documents when you have something that can instantly tell whether you made the right call.
  • dragonmithdragonmith Join Date: 2013-02-04 Member: 182817Members, Reinforced - Diamond
    edited May 2013
    @ScardyBob, every person going past the check point is actually a Arstotzka agent testing you.
    BTW, did anyone spend ages try to hand the black condom packet to (David or something) on the last level? I kept searching for discrepancies...
  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    Great game, accidentally detained someone though and I felt bad about it.

    It takes way to long to verify everything and I end up not making a good salary if I check everything.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    edited May 2013
    I finished it with 65 credits in savings. Good game, thought-provoking. I would like to see it expanded upon and refined.

    --Scythe--

    P.S. Don't watch any youtube videos about it. It's better to experience it afresh.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    dragonmith wrote: »
    BTW, did anyone spend ages try to hand the black condom packet to (David or something) on the last level? I kept searching for discrepancies...
    You mean this?: https://dl.dropboxusercontent.com/u/98384/1367420301023.png I think have to click the corner and flip it before you can give it or maybe you have to flip in the first place it to see who to give it to? I can't remember honestly but I do remember giving it to the right guy because he gave me a coin.
  • dragonmithdragonmith Join Date: 2013-02-04 Member: 182817Members, Reinforced - Diamond
    @Svenpa
    Yep, handed it to him at some point :P

    Anyway, its a great game which I recommend to anybody.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    dragonmith wrote: »
    Are you going to put the link to the greenlight page ?

    http://steamcommunity.com/sharedfiles/filedetails/?id=138290904

    Yeah, it would have helped.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    edited August 2013
    ellnic wrote: »
    Yeah, it would have helped.

    It's a huge button saying "PAPERS PLEASE, Steam Greenlight" on the page I linked, seemed unnecessary to link it separately.
  • KamamuraKamamura Join Date: 2013-03-06 Member: 183736Members, Reinforced - Gold
    I just got to play the game, and I must say, what a lovely piece of art. I appreciate it also because I live in a former Soviet sphere of influence part of Europe, Czech. The atmosphere is spot on. The game design is clever. The interface is properly cluttered and obtrusive, the gameplay appropriately repetitive, the Artozka society portrayal inevitably depressing.

    Thumbs up, citizens!
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