How To Kill A Fade

StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
edited December 2002 in Frontiersmen Strategy
<div class="IPBDescription">Motivation :)</div> I jumped in the CC on tanith when the map started. Soon we knew that Sat Com was their hive, so I sent a few bodies in that direction. Got a phase gate up outside and capped the resource. Some thought I was nuts, but hey, I want to try new things. Anyway, later in the game I had loads of resources (aliens had been busy trying to take out the phase outside their hive for ages) and both armor and weps at lvl3. Aliens get Fusion hive up (I waited until it was up before putting the siege in Cargo, I think it's more fun to give them a chance) and soon fades emerge. The aliens only managed to get two fades though and one was cut down pretty quickly, the other one however was roaming around causing trouble and my marines were nagging me for equipment (understandable, I had like 300 res). I refused to give them anything though and instead promised that whoever killed the last fade would get anything they wanted from me.

Boy! I have never seen so active marines! They were just sprinting out of spawn, fearlessly hunting down any bug in sight. The only problem was that some marines refused to say where they had died when the fade got them, they all wanted the bounty for themself!

Anyway, needless to say, I did not have the problem of marines running *away* from fades.

So... this isn't really a vital thing and it has almost no tactical bearing but it did show some things. The marines stopped caring about their own lives (which was a good thing, they were not carrying any equipment so they shouldn't be worried about dying). It's just too bad that there are so few opportunities to do this, but I will in the future try stuff like:

"If you save the RT that is being chewed you'll get a pack of mines"

"Whoever gets a phase up at Keyhole will get a shotty"

"Guard Reactor Room for 5 minutes and you'll get a HMG"

And of course:

"Kill the gorg and you'll be the first to get Heavy Armor"


It was a lot of fun but I guess I would have been ejected on 9 servers out of 10. Oh, and the guy who killed the first fade was the one who managed to bag the last one later, he got a jetpack, HMG and welder for the trouble, and I spammed him with ammo and health to make it more festive. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

Comments

  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    Phase rush is not smart. If you play a smart set of aliens, not necessarily skilled, they will counter it. They can jump on through and attack your base very fast. Nothing like a teleport to the heart of your base.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    edited December 2002
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Phase rush is not smart. If you play a smart set of aliens, not necessarily skilled, they will counter it. They can jump on through and attack your base very fast. Nothing like a teleport to the heart of your base.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It can work if your marines are smart and have the ability to shoot and actually hit aliens (which must be a lot harder than I think, as most players never do <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> ).
  • ArchzaiArchzai Join Date: 2002-11-10 Member: 8007Members
    hmm
    jus wondering...

    wuts the BEST way to counter a marine phase rush?
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Archzai+Jan 2 2003, 11:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Archzai @ Jan 2 2003, 11:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hmm
    jus wondering...

    wuts the BEST way to counter a marine phase rush?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    To nip them in their behinds while they are ENROUTE to the hive, or while they try to set it up. Demands that kharaa make concerted attacks, and thats hard though. Or merely relentless attacks, but if it's on the opposite end of the map....
  • Legend92Legend92 Join Date: 2003-01-02 Member: 11722Members
    lol, just be glad they didnt vote kick you out of comm instead.
  • T_RATT_RAT Join Date: 2002-12-17 Member: 10967Members, Reinforced - Gold
    edited January 2003
    lol yea, 300 res, i would hand it out anyways so they could kill it ?
    and so they stop bugging me, cause some dude wont give up.



    <b><span style='color:green'>***SPORED*** Do not abuse the clickable smilies.</span></b>
  • MadJackMcJackMadJackMcJack Join Date: 2002-12-24 Member: 11467Members
    With 300 res, you could've just ordered the people actually listening to you back to base and kitted them out (unless you were one of those lucky coms who had an entire team who listened to him! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> ), then crushed that fade like a bug (HMG + lack of umbra = fade-sized puddle)
  • FreekillFreekill Join Date: 2002-12-14 Member: 10762Members
    HMG for fade huntin' is wussy..<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->...A full LMG clip and then the full pistol clip usually sends a fade to the alien heaven. I have loads and loads of Fade stickers on my LMG and Pistol...<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Ahhhh... you guys just don't *get it*.

    Of course it is not a good idea to sit on 300 res doing nothing.

    Of course phase gate rushes don't always work (not that this was one, more like a phase gate diversion).

    This isn't a "my l337 tactic is teh win everytime I never lose I am the greates com ever" thread.

    It's about *fun* and experimenting. Ever had the marines yell "I NEED A HMG" when you have max upgrades and aliens have only one hive? They *need* a HMG to fight skulks/lerks?

    This "reward system" is fun, and motivates people. Instead of seeing LMG marines run *from* fades as many often do, people were chasing him down making *him*run away.

    But most of all, it was fun.

    Oh, and yeah, most of the marines were listening to me, this was on a mature and fun server.
  • EA_IconEA_Icon Join Date: 2003-01-03 Member: 11747Members
    <!--QuoteBegin--Stoneburg+Jan 4 2003, 02:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Jan 4 2003, 02:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh, and yeah, most of the marines were listening to me, this was on a mature and fun server.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    And this is the only way to win and have fun doing it...
  • SilverHorseSilverHorse Join Date: 2002-11-12 Member: 8291Members
    <!--QuoteBegin---:[ EA ]:- Icon+Jan 4 2003, 03:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-:[ EA ]:- Icon @ Jan 4 2003, 03:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Stoneburg+Jan 4 2003, 02:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Jan 4 2003, 02:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Oh, and yeah, most of the marines were listening to me, this was on a mature and fun server.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    And this is the only way to win and have fun doing it...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Its fun to lose sometimes <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • Brass_PigeonBrass_Pigeon Join Date: 2002-11-08 Member: 7756Members
    well, I wish I was there! Sounds fun! Although I propably would have been the fade..... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    |)00|), |\|0!
    If I ever played in a game where the commander acted like that (that is to say, like a dictator who cares naught for the marines under his care) he'd be booted so fast that his head would spin around and go back in time! Playing like that, even when you are winning, defeats the purpose of being a marine anyway. It pits them against each other, which is never a good idea. The marines don't have kill/death counts for a reason you know. And in the time you had them going on a wild goose chase after this one fade, the aliens could have easlily used the dispersed nature of this marine hunt-a-thon to attck the weak point in your defenses and take back a hive of something.

    I'm not saying that expirimenting in different ways of commanding is wrong, I'm just saying that this particular experiment is appaling.

    And I agree that marines never chase after Fades like they should, I often find myself in a lone rush from our base full of guys to scared to mess with their non-existent death counts to go do anything.
  • Pi_GiPi_Gi Join Date: 2002-03-16 Member: 324Members
    I've done that before.

    "First marine to score a fade kill gets lotsa stuff!"
    "First marine to raid the hive gets kewl stuff!"

    etc. etc. Keeps your team listening... a bit.
  • ObliteraterObliterater Join Date: 2002-11-22 Member: 9652Members
    I end up having to do that alot... "First Marine to kill a fade gets a shotgun!" I usualy end up with a pile of dead marines and no dead fade, until i equip our entire team with shotguns however <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • Brain_DamageBrain_Damage Join Date: 2002-12-11 Member: 10594Members
    <!--QuoteBegin--Immacolata+Jan 2 2003, 05:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Immacolata @ Jan 2 2003, 05:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Archzai+Jan 2 2003, 11:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Archzai @ Jan 2 2003, 11:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hmm
    jus wondering...

    wuts the BEST way to counter a marine phase rush?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    To nip them in their behinds while they are ENROUTE to the hive, or while they try to set it up. Demands that kharaa make concerted attacks, and thats hard though. Or merely relentless attacks, but if it's on the opposite end of the map....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    If the marines actually get the phase gate up you have serious problems, even if the marines do not manage to put up anything else. If the gate actually gets built, get a gorge to drop some offense turrets by the gate. This will make it tough for the marines to build a turret factory or turrets and it will also distract them so the skulks can get them.
  • AcKzAcKz Join Date: 2002-11-27 Member: 10079Banned
    <!--QuoteBegin--Narfwak+Dec 31 2002, 10:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Dec 31 2002, 10:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Phase rush is not smart. If you play a smart set of aliens, not necessarily skilled, they will counter it. They can jump on through and attack your base very fast. Nothing like a teleport to the heart of your base.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It can work if your marines are smart and have the ability to shoot and actually hit aliens (which must be a lot harder than I think, as most players never do <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> ).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    haha, right.
  • Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
    I've found a good tactic is to, keep track of the fade fighting when people start getting nailed and the fade starts running (happen at about the same time) leave a trail of health toward the fleeing fade, marines just can't resist the sparkles an chase the fade and get healed.
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    I'd also think it'd keep the team scattered and easy pray for aliens working together at all.

    But then, this is obviously a trick for the pubbies, so...
  • JettoJetto Join Date: 2002-11-20 Member: 9468Members
    Nice job, wish I'd been there.
  • BlueGhostBlueGhost Join Date: 2002-11-30 Member: 10337Members
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Your reward system is flawed you can't expect all players to go hunt a fade with a lmg or shotgun. I seen someone do this before and he was kicked out of the commander chair in a 5 minutes. It may have worked on that server with those players but not everyone is as good as following orders like them.
  • SlAyeR_CeESlAyeR_CeE Join Date: 2003-01-25 Member: 12714Members
    First of all hi been reading this for a while and playing ns for about a month or two still quite n00bish <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
    one thing i have noticed about 99% of all marines is that when the acid starts flying the cowering starts and im fed up time and time again charging straight at the fade unloading a clip of lmg fire into his/hers? rapidly regenerating hide only to be taken down when maybe a few more rounds will finish it where is my backup...... clustered round the armoury not happy till they have 300 rounds of ammo...grrr
  • supadupaflysupadupafly Join Date: 2002-11-13 Member: 8534Members
    if i'm in a bad mood or just angry on someone whining or something i'll just run towards the fade shooting like hell and then i'm trying to knife it... sometimes work's, sometimes not
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Its best to be out of the Fades reach if its usings its claws but if its using its acid rocket just duck those till it can't fire anymore. Then get closer and gun the fade down!
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