Bouncing Bile Bombs

OhnojojoOhnojojo Join Date: 2011-08-01 Member: 113400Members
I know Kouji made a video of this.
I'm not going to link the video or talk to much about how to do it because currently it seems like a bug/exploit. I'm not sure since Kouji didn't talk about it at all during the video.
But I'm wondering, currently, gorges don't have a 3rd Hive ability upgrade.
What if that upgrade were to allow gorge bile bombs to bounce on the floor and off of walls once or twice?

Btw Kouji, if you could give me the go-ahead to post the video, I will. Until then, I'll with-hold it.

Comments

  • irEricirEric Join Date: 2012-11-20 Member: 172615Members
    Sounds pretty op. can stay out of los. Would be similar to arcs now that I think about it
  • tarquinbbtarquinbb Join Date: 2012-11-03 Member: 166314Members
    edited April 2013
    to what end? what's the goal?

    bile bomb was already nerfed because it was generally accepted as OP. additionally, we've seen many map changes to limit the bile bomb abuse - changing room geometry for example the vents in nanogrid. therefore a functionality improvement to bile bomb would be a step backwards.

    it's apparent in public play that aliens lack a sufficient 'killing blow', with no reliable way to turn complete economic dominance into a victory discernible from slight economic dominance. however, it would make the most sense to give the alien commander more power - aside from the ability to frivlously spam TRES eggs.

    marines can press a victory with medpacks, nanoshield, ammo packs, forward armory, scan, phase gate, MAC and ARC. alien commander has nothing which compares to this, even the weak alternative to armory aka crags are limited by infestation - which can be pushed back half way accross the map by a single marine in just a few seconds.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Them videos are public domain and it's not really an exploit, as it is VERY situational and not reliable at all, especially in a combat situation ;)
  • current1ycurrent1y Join Date: 2003-12-08 Member: 24150Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, Subnautica Playtester
    ya ive tried to exploit it and it never worked. rofl
  • joshhhjoshhh Milwaukee, WI Join Date: 2011-06-21 Member: 105717Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    There are places you can glitch bilebombs to float on walls too :P Not really useful but kinda cool.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    joshhh wrote: »
    There are places you can glitch bilebombs to float on walls too :P Not really useful but kinda cool.
    Spinning bilebombs are awesome :p
  • Super_GorgeSuper_Gorge Join Date: 2013-03-22 Member: 184212Members
    Ohnojojo wrote: »
    I know Kouji made a video of this.
    I'm not going to link the video or talk to much about how to do it because currently it seems like a bug/exploit. I'm not sure since Kouji didn't talk about it at all during the video.
    But I'm wondering, currently, gorges don't have a 3rd Hive ability upgrade.
    What if that upgrade were to allow gorge bile bombs to bounce on the floor and off of walls once or twice?

    Btw Kouji, if you could give me the go-ahead to post the video, I will. Until then, I'll with-hold it.

    Speaking as a gorge heavy player, that would broken
  • john_wesleyjohn_wesley Join Date: 2013-02-28 Member: 183445Members
    If you aim the bomb up and shoot it, it will drop and bounce off of you and float a bit before popping. Kinda cool.
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