User Experience Study of Natural Selection - call for participants!

pragmaticpragmatic Join Date: 2013-03-14 Member: 183956Members
edited May 2013 in NS2 General Discussion
Hi

[EDIT 2: The study is now complete, thanks again to all who participated.

The winner of the Tablet was 'Will' from the UK, the tablet has been sent off to him]

Comments

  • NeokenNeoken Bruges, Belgium Join Date: 2004-03-20 Member: 27447Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
    Done. Good luck with the project.
  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    "I felt like my teammates were looking out for me"

    This needs a Zero option. Ever had people behind ya mysteriously disappear?
  • draktokdraktok Join Date: 2013-02-18 Member: 183156Members
    Done, i didn't give my real alias though.
  • Mattk50Mattk50 Join Date: 2013-02-04 Member: 182824Members, Reinforced - Shadow
    Squishpoke wrote: »
    "I felt like my teammates were looking out for me"

    This needs a Zero option. Ever had people behind ya mysteriously disappear?

    Ive been that guy a ton, and frankly if that gorge dies because he couldnt heal me fast enough that i had to bail and he didnt notice, thats his problem!

  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    Submitted, good luck with your study.
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    Squishpoke wrote: »
    "I felt like my teammates were looking out for me"

    This needs a Zero option. Ever had people behind ya mysteriously disappear?
    omg i've had that happen to me, and right after there was this eerie chuckling coming from the vents
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Submitted and good luck with the study.

    Though, the questions were kinda vague and seemed to be asking the same thing in slightly different ways. It might work better and be more informative if you did a mixture of general questions (e.g. were you satisfied by the performance of your teammates) and NS2-specific ones (e.g. how much did the comm influence and/or direct your teams actions).
  • pragmaticpragmatic Join Date: 2013-03-14 Member: 183956Members
    edited March 2013
    thanks for all the responses so far, hopefully the numbers of participants will keep climbing
    ScardyBob wrote: »
    Submitted and good luck with the study.

    Though, the questions were kinda vague and seemed to be asking the same thing in slightly different ways. It might work better and be more informative if you did a mixture of general questions (e.g. were you satisfied by the performance of your teammates) and NS2-specific ones (e.g. how much did the comm influence and/or direct your teams actions).

    Thanks for the feedback. In essence the questions are all trying to measure the latent concept of 'social presence'. Its hard to measure latent concepts directly, so the questions are trying to measure different elements of the concept, or similar elements from a different perspective, to build up a picture of the user experience.

    The questions are also non-game specific as it is hoped that this questionnaire could be used across other team-based online FPS games. This study is being used to not only study user experience of NS2, but it will also help to develop and fine tune the questionnaire, so if anyone thinks there are questions which are too similar (or irrelevant/unsuitable/generally crap) I'd love to hear about it so I can look into the wording (and the statistics once the data is in) and think aboutchanging them or omitting them for future versions.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
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