Custom Textures?
I've been looking around for how to make custom textures on the guns and buildings for Marines, using Launch Pad, and I can't quite find any. It's all about making your own mods and gametypes. Is there a tutorial or a page Im missing somewhere?
Again, all I want to do is learn how to change the colors of everything and how it looks. Thanks in advance, and sorry if this has been asked a million times!
Again, all I want to do is learn how to change the colors of everything and how it looks. Thanks in advance, and sorry if this has been asked a million times!
Comments
but I can say you should get the nividia plugin to open existing skins and export them on standard settings once you're happy with them.
open file, type select D3D/DDS
go to: C:\Program Files (x86)\Steam\steamapps\common\natural selection 2\ns2\models\marine\male
you should see the files there and the naming conventions are quite obvious. Textures ending with _spec _illum _normal are the texture files for specularity (shiny shiny) luminosity (light spots) and normal (bump map) respectively. To edit the diffuse/albedo (colour map) you want the one without any of these proceeding the name. once you've edited it you save as (ctrl+shift+s) in type select D3D/DDS and give it the name silimar to the original.
look for the corresponding .material file and edit the albedomap = to call up your new diffuse texture.
Hope that makes sense