Comamnder Interface is slow to appear, can take 10-15 seconds before map and build menu shows up

foolfoolzfoolfoolz Join Date: 2013-01-24 Member: 181835Members
edited March 2013 in Technical Support
I noticed that some of the in game menu stuff is not appearing instantly. This has been

- Commander mode overlay does not appear. I was alien commander and could only see the minimap white rectangle in the bottom left corner, but not even the minimap itself. I also could not see any buttons to build structures. Only when i hover over the bottom right corner after a bit did the background of the menu show up, but not the icons or text. Then a few second later the text and icons appeared. Took around 15 seconds total for all the buttons to appear as usual.
- Scoreboard is all black backgrounds, the colors take some time to show up

I have only seen this in build 240

Comments

  • [AwE]Sentinel[AwE]Sentinel Join Date: 2012-06-05 Member: 152949Members
    I have the same. Seems like the ui (health etc.) is loading only text and after 10 secs the rest...
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Is texture streaming on? If so, try turning it off and seeing if the problem persists.
  • [AwE]Sentinel[AwE]Sentinel Join Date: 2012-06-05 Member: 152949Members
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    I have experienced this as well, doesn't happen every time but when it does, upon entering the server the scoreboard is black, the hud is black, the everything UI is black, then it slowly comes through. Texture streaming off.
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    I have also had this: only on Descent! The minimap and GUI takes 10-20 seconds to show. Possibly related issue... Descent loading time after initial first load is like... ten times longer than any other map. Whut.
  • CimCim Join Date: 2012-02-25 Member: 147403Members
    Experiencing exactly what Ghosthree3 described.

    Texture Streaming is off but there's something odd going on with the loading of textures. It's not just the scoreboard either. Other texture such as wall or floor textures can take massive amounts of time to load up, if at all. Some times it just gets stuck on low resolution textures. The only way I've found to fix it is to go into the options menu and swap through the texture resolution options, that seems to force them to load.

    The really odd thing is that I played lots of NS2 when the patch came out without problem, but this suddenly started happening today.
  • [AwE]Sentinel[AwE]Sentinel Join Date: 2012-06-05 Member: 152949Members
    edited March 2013
    I found this in my logs yesterday and I never noticed it before so it could be a hint (or it is just unrelated):
    Error: 60 memory leaks in 'ClientWorld' (23024 bytes)
    I also remember something new, but I forgot the correct sentence. It was related to leaks I believe. Error: 11 sth sth (1524 bytes) missing or so...hope that helps.

    Edit: I forgot to mention that I believe that I can see every alien RT on the minimap as rine for a certain time after the minimap has finished loading. Even when noone is near them or the Comm could scan them. It happens in the first minute in the game without obs or players near the alien side of the map...
  • PodPod Join Date: 2002-11-03 Member: 5745Members
    Same problem. Seems to always happen on ns2_summit. The map and hud can take minutes to stream in.
  • CimCim Join Date: 2012-02-25 Member: 147403Members
    I snagged some screenshots to better describe what's happening with the interface:

    2013030200001.jpg 2013030200002d.jpg 2013030200003h.jpg

    It takes literally a minute or more for some textures to load up (despite Texture Streaming being off), it's especially noticeable on the interface parts but also affects other textures.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    edited March 2013
    This is a known issue, It didn't get fixed before the patch went out.
    Some changes to texture streaming have occurred lately. (namely, its somewhat enabled in certain ways, regardless of settings.. this is intentional)

    Devs are actively working on it, thanks!
  • Flash8798Flash8798 Join Date: 2013-02-04 Member: 182814Members
    edited March 2013
    At times I've noticed on two occasions that I am unable to select options from the quick-request menu, such as when requesting orders, ammo, a medpack, or taunting, with either team, and my binds for such options do not work either, though the quick-menu key for bringing the menu up on the screen works fine, selecting any option doesn't perform any sound byte, for me or any other surrounding players, nor does the commander receive any such request. Generally when this occurs, while I am able to type chat messages, team or otherwise, and hit submit normally, these messages aren't received in any form by the server. Microphone communication worked fine, however.

    I was able to fix this issue by restarting the game, the first time via shutting it down and going back into Steam to start it up again, and second through the Restart-Button located in the Mods Menu in the Main Screen.

    This bug is infrequent, and fixed easily, however may prove a little aggitating for discovering it mid-match and being unable to communicate in the vectors I described. Could be caused by some of the performence changes, though since I'm not a programmer in any fashion, I wouldn't know where to begin to know what the problem might be.

    Also, in course with the Original Poster's topic, on occasion, the alien infestation fails to render at times as well, resulting in a matt-black appearance such as if it had no texture or skin whatsoever. Changing my graphics settings and causing the game to 'rebuffer' the textures generally fixes this, but not without the performance lag of changing settings midgame. This is slightly more frequent than the UI problem I described above, but not frequent enough that I've been consistently annoyed by such glitches. They are, after all, easily fixed, if not by repetitive measures.

    These have all, so far, manifested on Descent, so it may simply be a problem with how the map performance is compressed, as far as from I've read.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    That is a different bug, and is reported in two other threads here. But thanks :)
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