Jump boots
OutlawDr
Join Date: 2009-06-21 Member: 67887Members
I've been debating whether or not to post this for awhile. Mostly because this is going to seem like a weird idea based around a controversial topic: trickjumps (aka bunny/strafe jumping).
More specifically this idea is to reintroduce bunny/strafe hopping for marines. BTW bunny hopping =/= jump spam.
Basically, give marines a purchasable item that allows them to move faster around the map (faster than sprint) by performing skilled based movement similar (or identical) to the the bunny hopping of old. This item would be relatively inexpensive and come early in the game. Its meant to bridge the gap between early game and the time marines obtain phase gates and jump packs. This also reintroduces a long missed game mechanic.
I'm simply calling it 'jump boots'. Marines purchase it for ~5 res. Marines can then jump around the map at a speed faster than sprint. It works best when timed with certain mouse and keyboard input. Basically emulate bunny or strafe jumping found in older classic games such as half-life / quake. Most here know exactly what the hell I'm talking about, and I probably don't need to make this so wordy but I want no misunderstandings.
A big argument against bunnyhopping (which would apply here) is that it wasn't intuitive for a newbie. So make it intuitive. If a newbie gets an item called "jump boots" with a description that goes something like "go faster while jumping"...then let them do that. They move forward and hit jump and they get the benefit of the jump boots...however they don't get the full benefit. Maybe like 25-50%. To get full 100% movement bonus they must expertly perform "correct" mouse/keyboard inputs.
http://gizmodo.com/5692743/lightning-review-my-new-mechanical-legs
More specifically this idea is to reintroduce bunny/strafe hopping for marines. BTW bunny hopping =/= jump spam.
Basically, give marines a purchasable item that allows them to move faster around the map (faster than sprint) by performing skilled based movement similar (or identical) to the the bunny hopping of old. This item would be relatively inexpensive and come early in the game. Its meant to bridge the gap between early game and the time marines obtain phase gates and jump packs. This also reintroduces a long missed game mechanic.
I'm simply calling it 'jump boots'. Marines purchase it for ~5 res. Marines can then jump around the map at a speed faster than sprint. It works best when timed with certain mouse and keyboard input. Basically emulate bunny or strafe jumping found in older classic games such as half-life / quake. Most here know exactly what the hell I'm talking about, and I probably don't need to make this so wordy but I want no misunderstandings.
A big argument against bunnyhopping (which would apply here) is that it wasn't intuitive for a newbie. So make it intuitive. If a newbie gets an item called "jump boots" with a description that goes something like "go faster while jumping"...then let them do that. They move forward and hit jump and they get the benefit of the jump boots...however they don't get the full benefit. Maybe like 25-50%. To get full 100% movement bonus they must expertly perform "correct" mouse/keyboard inputs.
http://gizmodo.com/5692743/lightning-review-my-new-mechanical-legs
Comments
Balance, marines are lacking early game. Some extra mobility early on could be what is needed, and it is an item that I can see carrying usefulness all throughout the game.
Remember NS1 marines had this by default and there were JPs in the game