Anyone else have that weird audio bug on Refinery?
CrushaK
Join Date: 2012-11-05 Member: 167195Members, NS2 Playtester
<div class="IPBDescription">Where you can hear Lava Falls action from the column in Pipeworks?</div>Ever since the last update on Refinery, there is some really weird sound bug for me in Pipeworks.
That column next to the RT point emits the sound from the Lava Falls area. So if there is a Skulk chewing on the Extractor in Lava Falls, I get all that biting sound from the column as if the Skulk was there right next to me. Made me really paranoid for a while until I figured out the relation, since I expected a Skulk to have glitched under the map somehow and trying to chew me through the ground.
Anyone else ever experienced this?
That column next to the RT point emits the sound from the Lava Falls area. So if there is a Skulk chewing on the Extractor in Lava Falls, I get all that biting sound from the column as if the Skulk was there right next to me. Made me really paranoid for a while until I figured out the relation, since I expected a Skulk to have glitched under the map somehow and trying to chew me through the ground.
Anyone else ever experienced this?
Comments
Docking, north-west of Landing pad
Mineshaft, in central drilling above the powernode
Summit, south of flight control next to the floor vent (out side the map)
Tram, north of repair
Veil, north of the Neck
Was alien commander on tram and when I used the map to "go" (=hover over) Shipping, I heard the Fade "going out of blink" sound. Was kind of confusing but only in that area (shipping, logistics).
Was alien commander on tram and when I used the map to "go" (=hover over) Shipping, I heard the Fade "going out of blink" sound. Was kind of confusing but only in that area (shipping, logistics).<!--QuoteEnd--></div><!--QuoteEEnd-->
Players exiting phase gates often will create a shadow step sound. It's a known bug.