NS2Stats intergration for all :D

inuyashatheborginuyashatheborg Join Date: 2013-01-22 Member: 181273Members
<div class="IPBDescription">Stats for all and maybe achivements :D</div>Ok so since I play alot of NS2 on servers close to me (Stammtisch in Vienna .. add me if u play there :P) and I noticed that most dont use NS2Stats I was thinkin of maybe just turnin it on for all in teh next build as it seems awesome and tells players alot about their skill :D + its nice to see how ur improvin :D

Also since stats is intergrated through steam anyway cant we just come up with a few achivements u know like kill a 1000 lurks .. or survive a round with the least deaths ... best k/d ratio and so forth :D .. Id be willin to paint the achivement icons :D i

So discuss guys :D

Comments

  • GrimfangGrimfang Join Date: 2003-02-04 Member: 13086Members, Constellation, Reinforced - Shadow
    It has been mentioned before. But unless the achievements are only of the "Sacrificing your own K/D to help the team win", "Spending personal res on helping the team win" or "Guarding a boring but strategic important part of the map", then I don't think they have any place in the game.

    The game needs to support teamplay, not encourage people to go off on strange solo-missions for some achievement.

    There are some servers who have NS2stats, if you like stats, play on them. There should be several in Europe with stats if you feel it's important.
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    edited January 2013
    <!--quoteo(post=2066331:date=Jan 25 2013, 06:43 AM:name=Grimfang)--><div class='quotetop'>QUOTE (Grimfang @ Jan 25 2013, 06:43 AM) <a href="index.php?act=findpost&pid=2066331"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--QuoteEnd--></div><!--QuoteEEnd-->

    <b>It has been mentioned before. But unless the achievements are only of the "Sacrificing your own K/D to help the team win", "Spending personal res on helping the team win" or "Guarding a boring but strategic important part of the map", then I don't think they have any place in the game.</b>

    KD-related acheivements would presumably be limited in variety (get xx-xx KD, perhaps tiered, up to something like "pub stomper" 50-0 kdr (a score very high for a new player but easily attainable by anyone playing the game for more than a few days, so we dont get people endlessly KDR farming on pubs)
    Casual gamers NEED STUFF LIKE THIS to keep their interest up when they hit a skill plateau, and those of us who like achievements would enjoy too- a trophy for my best pub games- though stat tracking would accomodate this just as well)

    <b>The game needs to support teamplay, not encourage people to go off on strange solo-missions for some achievement.</b>

    Hmm, what are your hypothetical achievments that would encourage players to go rambo? How about an RT-snipe acheivement for killing a certain number of RT within a certain aount of time/ without dying etc. Being encouraged to kill RTs is never a bad thing for teh noobs.

    On giving it some thought, I think achievements (though stat-tracking not so much) could actually be the perfect tool this game needs in place of a tutorial- achievements that are designed to encourage players to perform vital team functions, would be a great way to introduce players to each level of gameplay in a modular format that would be much easier to process than simply "play this game, hope your first games have nice people in that will show you the ropes"

    <b>There are some servers who have NS2stats, if you like stats, play on them. There should be several in Europe with stats if you feel it's important.</b>

    However there is no in-game stat tracking. Believe it or not, people like to be able to quantify their development which is currently pretty hard to do, and generally isnt a feature newcomers to the game will be aware of.
  • inuyashatheborginuyashatheborg Join Date: 2013-01-22 Member: 181273Members
    I think team oriented achivements for game learning are awesome ... alot of game achivemets recently have been very useful in teaching people how to play diversely and intelligently so thats a great notion. Plus todays crowd really needs good stat tracking becouse it keeps the game interesting for more than just the hardcore. I think we all want NS2 to be as popular as possible (E sports FTW) without it becoming a dumbed down shooter. I also think that commander focus shold be more pronounced in the game couse sometimes I enter games where nobody wants to command and its pathetic couse every team needs a good leader and not everyone is part of a dedicated group an or clan ... NS2 needs better guidance for the casuals who play 5 games a week and just for fun.. and maybe stats or achivements could do that :D

    Alot of my friends wanna play but cant be motivated through just the game beign there ... its the curse of modren multiplayer .... and I think we can all agree that grinding and lvling is not the way to more sucess.... most people nowadays need positive reinforcement to stay ... and I want alot of players for NS2 in the comming years :D
  • sharnrocksharnrock Join Date: 2012-11-02 Member: 166084Members
    will there be hats?
  • Tom_Hanks13Tom_Hanks13 Join Date: 2012-08-13 Member: 155569Members
    I'm not a huge fan of NS2 stats. This game shouldn't be about KDR, but rather working together as a team and not being afraid to throw yourself into a meat grinder if it means saving a base. I know I have observed people who intentionally F4 because they dont want to hurt their KDR by being on the losing team.

    IMO it takes away from the game more than it contributes.
  • inuyashatheborginuyashatheborg Join Date: 2013-01-22 Member: 181273Members
    I also dont like the whole intentional disconects and all that couse its still a game that u play for fun (I hope)... but that depends on the gamers I dont think that NS2 stats is the culprit for that :) its just some black sheep among teh reguar good guys ... I dont see how we could solve something like that (accept maybe if stats were recorded for every second u play) since not even the bigbudget games managed to pull that off .... I guess its just personal .. play with the people u know to play fair and are proper gamers :)
  • SeeVeeSeeVee Join Date: 2012-10-31 Member: 165206Members
    I'd like to get a stats DB for my server alone for the players that frequent it... uploading to a mysql DB on my website that'd be awesome! I don't want to use ns2stats though. If the devs implement ns2stats I'd like to have the option to turn it off.
  • soccerguy243soccerguy243 Join Date: 2012-12-22 Member: 175920Members, WC 2013 - Supporter
    please no achievements!
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