How do you deal with jetpackers?

Paradox043Paradox043 Join Date: 2013-01-10 Member: 178743Members
The last few games I've played, I've become very frustrated by jetpacking marines. Not only do they move faster than aliens, but they get an elevation bonus that makes them extremely hard to hit for anything but a lerk. And don't even get me started with flamethrower + jetpack...

Point is, I'm not sure what to do about this, either as a commander or as a player.

Comments

  • KwisatzHaderachKwisatzHaderach Join Date: 2012-02-06 Member: 143872Members, Reinforced - Shadow, WC 2013 - Supporter
    edited January 2013
    A good Fade with Blink can easily counter a single jetpack marine. If there is a bunch of them, you have to have an Onos to distract them while the Fade is picking them off the sky.

    I've seen a few commanders use a well timed Bone Wall to trap fleeing jetpackers between a charging Onos and the door they just had the intention to pass through. Good fun. For the Onos.
  • ogzogz Join Date: 2002-11-24 Member: 9765Members
    spend more time dodging than chasing until they start to land
  • |strofix||strofix| Join Date: 2012-11-01 Member: 165453Members
    Between 5 and 6 whips at the door.
    One shot or nothing.
  • AmbAmb Join Date: 2012-11-09 Member: 168647Members, Reinforced - Supporter
    lerk spike, fade blink, skulk leap, gorge spit, hydra, whip
  • sotanahtsotanaht Join Date: 2013-01-12 Member: 179215Members
    Lerks and fades CAN kill them, but jetpacking marines are also the most effective method of killing lerks and fades as well (and really just about anything up to and including onos). Jetpacks seem a bit overpowered IMO, but that's really just because they are the marines finisher even more so than the exos. When the marines get jetpacks either the aliens make a successful (usually onos-driven) push immediately or the game is over.
  • LofungLofung Join Date: 2004-08-21 Member: 30757Members
    lerks. whip. just like the old days.
  • TSADroneTSADrone Join Date: 2012-12-01 Member: 173807Members
    Use one of those little mouths that shoots out of the alien mouth like a bitey on a stick. Om nom nom.
  • BoBiNoUBoBiNoU Join Date: 2007-12-27 Member: 63274Members
    Webs and acid rockets ... wait
  • CataclyzmCataclyzm Join Date: 2005-01-06 Member: 33031Members
    In addition...

    In the event of a Jetpants push by the Marine team, the objective for the aliens is to hold the marines at a corridor with a low ceiling. This allows most lifeforms (including onos) easy reach to those tasty morsels of meatiness.

    What? Not every corridor has a low ceiling. Maybe the alien team needs to give up a portion of the map to gain a better position for fighting.
  • VolcanoVolcano Join Date: 2011-07-27 Member: 112496Members, Constellation
    <!--quoteo(post=2060794:date=Jan 15 2013, 10:24 PM:name=BoBiNoU)--><div class='quotetop'>QUOTE (BoBiNoU @ Jan 15 2013, 10:24 PM) <a href="index.php?act=findpost&pid=2060794"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Webs and acid rockets ... wait<!--QuoteEnd--></div><!--QuoteEEnd-->
    This guy gets it
  • derWalterderWalter Join Date: 2008-10-29 Member: 65323Members
    <!--quoteo(post=2060794:date=Jan 15 2013, 01:54 PM:name=BoBiNoU)--><div class='quotetop'>QUOTE (BoBiNoU @ Jan 15 2013, 01:54 PM) <a href="index.php?act=findpost&pid=2060794"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Webs and acid rockets ... wait<!--QuoteEnd--></div><!--QuoteEEnd-->
    +1
  • MestaritonttuMestaritonttu Join Date: 2004-07-29 Member: 30229Members, Reinforced - Shadow, WC 2013 - Gold
    Just try and blink into the marine with a Fade and then instantly swipe.

    It doesn't feel/look like you're hitting him, because the animation lags behind, but the damage is instant so you oughta hit him without too much trouble.

    As a Skulk just try to avoid bullets as long as you can until the marine comes down and you die. :p Sometimes you can bite him, too!
  • PaajtorPaajtor Join Date: 2012-11-09 Member: 168634Members
    When I'm skulk with carapace/adrenaline/leap, I tend to chase them accross the entire map...he's the one who's backing off all the time! :P
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
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