Add unstuck mod to UWE servers?
nbinryshade
Join Date: 2012-10-31 Member: 165240Members
<div class="IPBDescription">Title says it all.</div>I have only played on one server with the /unstuck mod. I know UWE is fixing the spots where people can get stuck, and it doesn't happen NEARLY as much as it used to, but I believe it would be beneficial for not only players, but UWE (as far as angry players is concerned) to implement this simple mod to UWE servers, at LEAST until getting stuck is 100% fixed. If I'm wrong in thinking this would not change gameplay at ALL, please correct me. From what I know all it would do is add the ability to the generic UWE servers (generic being a good thing) for all players to get unstuck without having to type kill into console.
Granted, typing kill in console is simple and easy to do, but to new players it may seem a bit crappy, as not only did they have to wait for precaching, but when they spawned they got stuck, and had to wait to respawn as well. The worse scenario is a new player is finally able to evolve to his favorite lifeform, whether it be fade, onos, etc, and getting stuck when the eggs pops. It just seems very disheartening for new and old players alike.
Just my two cents.
Granted, typing kill in console is simple and easy to do, but to new players it may seem a bit crappy, as not only did they have to wait for precaching, but when they spawned they got stuck, and had to wait to respawn as well. The worse scenario is a new player is finally able to evolve to his favorite lifeform, whether it be fade, onos, etc, and getting stuck when the eggs pops. It just seems very disheartening for new and old players alike.
Just my two cents.
Comments
I'm not familiar with the mod, but basically what seems to need to be done is to shift the player slightly to the nearest "safe" pathing location, generally that means slightly upward. The problem is that you have to be careful that the command can't be used to cheat by bypassing some wall or teleporting far enough to make a difference even when spammed. A short cooldown and a a lot of care to where the player gets moved are important.
Usually while egging, on infestation.