Hitching, lag, fixed after mapchange, log included

ZaggyZaggy NullPointerExceptionThe Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
Log excerpt:

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->Client connecting (<ip>)
Client connecting (<ip>)
Client connecting (<ip>)
Client connected (<ip>)
Client Authed. Steam ID: <id>
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135362.062500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135362.062500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135362.062500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135362.062500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135362.359375 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135362.062500 which is outside the range 0.000000 to 134217.734375
<player> connected.
Client connected (<ip>)
Client Authed. Steam ID: <id>
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135362.359375 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135362.062500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
<player> connected.
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Client connected (<ip>)
Client Authed. Steam ID: <id>
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'lastTimeShot' of class 'SnowBallThrower' has value 135382.687500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135383.968750 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart2' of class 'ReadyRoomPlayer' has value 135382.406250 which is outside the range 0.000000 to 134217.734375
Network variable 'stepStartTime' of class 'ReadyRoomPlayer' has value 135384.500000 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135362.062500 which is outside the range 0.000000 to 134217.734375
Network variable 'lastTimeShot' of class 'SnowBallThrower' has value 135378.359375 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135384.390625 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart2' of class 'ReadyRoomPlayer' has value 135383.703125 which is outside the range 0.000000 to 134217.734375
Network variable 'stepStartTime' of class 'ReadyRoomPlayer' has value 135384.437500 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135363.187500 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375
Network variable 'animationStart' of class 'ReadyRoomPlayer' has value 135384.593750 which is outside the range 0.000000 to 134217.734375
Network variable 'timeOfLastWeaponSwitch' of class 'ReadyRoomPlayer' has value 135384.531250 which is outside the range 0.000000 to 134217.734375<!--c2--></div><!--ec2-->

Comments

  • gamester_5gamester_5 Join Date: 2008-04-17 Member: 64094Members
    The idle server is the same thing, I think. Here is that forum post:

    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=126729" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=126729</a>
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    The network time fields are limited to 36.6 hours, about, so the internal time for the server needs to be reset long before the server hits that. Obviously, the server needs to check its time and do a mapchange if its in danger of exceeding that limit.

    Added it to the bug-database.
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